How Long Before Every Online Game = Monthly Subscription?

You have to remember that by only allowing monthly subscriptions, they will lose many younger customers who haven't got a means to pay online. Some people can only buy games/renewals via shops.

It's a great altruistic notion to run everything online for free, but the cost of it is actually quite exorbitant, and with data centre space running at ever more a premium prices are going up. If you think you've got to provide rack space, power, air con, 24x7 staff coverage, support teams etc. etc, its not going to be long until you start to make a loss. A lot of games like FPSs (e.g. CS:S, Battlefield 1942 etc. etc.) and the like are fine as they rely on third parties to run most of the servers, defraying a lot of the cost.
 
Like others have said, I'm fine with advertisements in games just as long as it doesn't spoil the experience. It would be relatively easy to incorporate adverts in some games, however not as easy for others.

Imagine an online Oblivion type game. Where do modern adverts come in here? Nike branded plate armor? :p
 
It will never happen because people would simply migrate to xbox live or things like that.And will not buy their games if they have to pay monthly so there will be no point in them doing it at a loss.I think they do realize that free online play is an essential part of the game and one of the main reasons and possibly only reasons people buy it.
 
Ads in games aren't going to make them cheaper - they're just going to increase profit for the game's creators.

More profit for the games companies sounds good to me, as it'll mean they'll make more games with bigger budgets and hopefully move onwards and upwards. If subtle advertising helps them achieve this, then personally i'd be all for it.
 
I think SOE have said they're producing a new online game that won't have a pay monthly subscription. I think they said it would work in a way similar to Guild Wars.
 
Could never see the need for a sub in a game that wasnt an MMO. adverts arent so bad not like i'd care that much if i was driving round in the new pgr with a boards up advertising something completly random, i think in the likes of GTA it would make it feel a bit more realistic
 
How do some of you nto realise the only games where you have pay monthly are ones where the people who made the game provide a continuous service (servers etc). General fps games where people can host their own servers will never be pay to play. stop crying....
 
Subscription based online games are (and should only be) games that provide constant updates and extra content. Unless you're on an xbox, in which case all games are £40 a year to play online :p
 
Dont you pay for all online games in some form or another? If you play FPS's then you need to rent a server, if you're in a clan you're looking at may be £30-50 a year. MMO's are typically £9pm.

If you really cant afford to pay that amount then either give up gaming, get a reality check, or step in to the real world.

A tenner a month isnt going to make you bankrupt.

As for adverts I think they could add to the atmosphere of a game if done properly. Imagine running round in COD2 to see an old fashioned Coca-Cola advert or something.

did Coca-cola do business in Nazi occupied areas?

Interesting question.:confused:
 
Some of you will say adverts in games are ok but how far do you think they will go?

Doesn't sound that bad when its the odd static ad on a billboard or something unobtrusive but what happens when the games force you to update the ads while possibly sending out stats and who knows what back to them? what if you start getting popup ads in the middle of a game or have to actually wait longer than a load to watch a forced ad video between levels that you also had to of downloaded, its a slippery slope and ffs why should we accept adverts infesting one of our last sources of practically ad free media entertainment?
 
Heh, it's pretty amazing sometimes how much, no, how little imagination or initiative people have these days.

Wondering why big MMO's have to charge a monthly subscription etc, I guess they think they can run a company with more clients/users than some european nations, support them in different languages all over the world, and not charge them? Run if off initial sales and expansion packs.

Not to mention all that hardware and bandwidth to run all those servers and have the techinical support to keep them up!

Seriously, it doesn't take that much to imagine how hard that is and how much that costs, you know, they have to pay their employees too?

If ingame adds (some are pretty cool..mixed in with themed game adds) means it's cheaper for you, stop complaining.
 
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