How much better is a bleeding edge PC headset Vs PSVR?

Soldato
Joined
20 Dec 2006
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Own PSVR and for its price it's great fun.

I never adopted PC VR as:

1) it was early days, never adopt early!

2) my pc is not in my lounge but in a box room so even now not sure how I'd be able to use it in my larger living space

Now things are much more refined with second (even third?) Gen hardware out there.

So how much better in terms of immersion, reduced SDE, motion handling is a modern PC VR experience the the PSVR to those able to comment?

Cheers
 
Own PSVR and for its price it's great fun.

I never adopted PC VR as:

1) it was early days, never adopt early!

2) my pc is not in my lounge but in a box room so even now not sure how I'd be able to use it in my larger living space

Now things are much more refined with second (even third?) Gen hardware out there.

So how much better in terms of immersion, reduced SDE, motion handling is a modern PC VR experience the the PSVR to those able to comment?

Cheers

I've tried a PSVR briefly - playing RE7, and the demo disc.

There is absolutely no comparison - any modern PC headset (including the Quest in PC Link mode) is far clearer than the PSVR. The first Gen headsets have more SDE than the PSVR, but they have much higher resolution, plus PCs are more powerful so you can supersample the graphics to get more clarity even on the older headsets. The recent headsets like Rift S, Valve Index and HP Reverb have reduced SDE so much (by using RGB Stripe LCDs) that so it's not really noticable unless you're looking for it. (Quest has more SDE, but that's because it uses OLED panels, but even that SDE isn't that noticable).

But the biggest advantage is not clarity, but tracking. Every PC headset's tracking is far superior to PSVR, plus all the controllers are more capable, in that they have much better tracking, more buttons and more functions. The sense of presence is much higher, especially with Oculus Touch and Valve Index controllers which both have forms of finger tracking so your virtual hands can mimic gestures made by your actual hands, and you can use natural motions to pick up and manipulate virtual objects.

All you need for PC VR is the ability to stand in place and wave your arms around without hitting anything. Obviously it works way better if you've got more space, but I use my Index (previously a CV1) in an attic room where I have limited room to move.

Best way to find out what they're like is to try for yourself - do you know anyone who as an Index or Rift S (or even a Quest) to try?
 
Own PSVR and for its price it's great fun.

I never adopted PC VR as:

1) it was early days, never adopt early!

2) my pc is not in my lounge but in a box room so even now not sure how I'd be able to use it in my larger living space

Now things are much more refined with second (even third?) Gen hardware out there.

So how much better in terms of immersion, reduced SDE, motion handling is a modern PC VR experience the the PSVR to those able to comment?

Cheers

As Ravenger says, even first gen PC headsets like the Rift and Vive left th PSVR in the dust for immersion, clarity, tracking etc.

But, do you want to be able to use the headset in a different room than your PC?
 
Thanks guys for replies, don't see how I'd be able to trial them tbh.

Aside from super long cabling I don't see how I could get the VR to work in another room, it's more so other people/guests could try it out.

I'd love wireless too in an ideal world, not sure if the valve set will come to offer that or not?
 
If you want portability and are willing to accept some compromises, then the Quest is the best bet. You can use it stand alone, linked to your computer via a cable, or - if your wireless connection is good enough - stream PC games to it wirelessly via Virtual Desktop.

The compromises are comfort - it's front heavy and not everyone finds it comfortable, and a 72hz refresh rate.

The main advantage is you're not tied to your computer's location to use it, and the native apps are plenty good enough to demo to other people. I tend to use my Quest in stand alone mode as I have a dedicated PC headset, though I have been experimenting with wireless link, but it's not quite good enough with my connection to use it any distance away from the router.
 
Have both psvr and rift s, I like both but probably use the psvr more due to my addiction to firewall zero hour also the psvr is more comfortable of the two, the rift has the advantage with sharper image and better tracking and better controllers.
 
Still not played zero hour as don't have gun controller. Sony really nailed the comfort, have your head not your face take most of the load, DUh!

Other manus following suit.
 
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