Stutter can absolutely come from lack of VRAM even when you have plenty of spare system memory. In fact in my experience it is quite distinctive in that it is juddery at a relatively high/stable framerate, whereas when you get disk paging you get massive fluctuations. Kinda like this.
GPU stutter:
....-....-....-....-....-
System stutter:
...---..........----------..........-.-----------
Good examples tend to be when you swing the mouse round in a big complex area, something like modded Oblivion with AA enabled should do the trick (on a card with <512MB VRAM obviously). Recently I noticed it in NFS Hot Pursuit with AA enabled, game is capped at 60fps but you'd get kinda like 48fps, not smooth, yet not erratic, but rather a consistent hitching.
Don't forget that system memory is significantly slower than GPU memory, you are talking well over 100GB/s on graphics cards (some overclocked GTX580s have over 200GB/s) whereas system memory bandwidth tends to be under 50GB/s
I'm not suggesting that system paging isn't an issue, often in the past when people increased texture quality they would get stutter and yes it would be down to lack of system memory rather than necessarily a GPU limitation (FEAR on 1GB systems being a good example).
GPU stutter:
....-....-....-....-....-
System stutter:
...---..........----------..........-.-----------
Good examples tend to be when you swing the mouse round in a big complex area, something like modded Oblivion with AA enabled should do the trick (on a card with <512MB VRAM obviously). Recently I noticed it in NFS Hot Pursuit with AA enabled, game is capped at 60fps but you'd get kinda like 48fps, not smooth, yet not erratic, but rather a consistent hitching.
Don't forget that system memory is significantly slower than GPU memory, you are talking well over 100GB/s on graphics cards (some overclocked GTX580s have over 200GB/s) whereas system memory bandwidth tends to be under 50GB/s
I'm not suggesting that system paging isn't an issue, often in the past when people increased texture quality they would get stutter and yes it would be down to lack of system memory rather than necessarily a GPU limitation (FEAR on 1GB systems being a good example).
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