How to setup Subnautica in VR (HTC Vive)

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7 Oct 2011
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38
Brand new to the game, so here's my experience getting it to work with the HTC Vive...

Well I had a look around on the Steam Summer Sale to find some more potential HTC Vive games and Subnautica was on there. I checked into it a long time ago and thought it was too gaudy/cartoony with the graphics, it looked a bit like a bodged and rushed game. Remember this was quite a while ago when I looked at this Early Access game. Anyway, whilst it's on sale, I thought I'd give it a go.

I encountered some problems on the way...

1/ It's not a dedicated VR game. It requires Revive to drag the Subnautica.exe on to it.
2/ XBox controller for PC was working sometimes.
3/ Graphical glitches and stuttering in the VR headset. I did have it on the maximum graphics setting.
4/ Went to Steam, right clicked Subnautica and chose to download the Beta. This fixed 2 noticeable issues... the loading of each biome was much smoother and the Xbox controller worked 100%.

The graphics are damn beautiful and when swimming to the kelp/creeper forests, they make you feel the sense of depth of the water. Very nice detail overall. Would highly recommend for those looking for more VR content.
 
This is one of the games I would take the plunge for but last I heard the devs said "Don't hold your breath for Vive support" so nice to know its working - thanks for the update! :)
 
I stuck in the que this morning, about to push the button.

Thank you so much for the write up, sealed the deal. I had read that quote in the forum, but took solace from what they said about not having a vive unit to actually go down the route of going with the vive.

Pretty cheap in the sale, so a good punt anyway.
 
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