HTC VIVE imagae improvment - Supersampling

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Joined
19 Jul 2004
Posts
513
Hi guys, noticed this earlier - not tired it myself as in work but looks very promising..

Ok guys, after the latest patch failed to assist I had a look and discovered we can actually increase pixel density.

I've tested and... THE A-10C HUD IS READABLE.

How to:

go to your steam install path for me this is C:\Games\Steam for many it will be C:\Program Files(x86)\Steam
Enter the config directory
Open steamvr.vrsettings in notepad or your preferred text editor(sublime etc not word)
Under "steamvr" add "renderTargetMultiplier": 2.5 (with a multiplier of your choice)
IMPORTANT: between each item there should be a , EXCEPT for the last one(so Python programmers beware)

Mine looks like this for example:

Code:
"steamvr" : {
"allowReprojection" : true,
"background" : "C:\\Program Files (x86)\\ViveSetup\\Updater\\viveNight.png",
"renderTargetMultiplier": 2.5
},Notice my renderTargetMutliplier has no trailing ,

Beware this will affect all games so you may want to adjust or remove it between games. You may also need to tweak your graphics settings again.


Found it on reedit - are we allowed to link to other forums?

https://www.reddit.com/r/Vive/comments/4q2zvl/pixel_density_setting_for_htc_vive_its_here/
 
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