Just been reading a bit about Huxley, a game I've been looking forward to for a while. I'm starting to get a bit worried though - it seems like an incredibly ambitious game, and we know what usually happens to them - they either end up slipping away or become watered down and similar to anything else out there.
For example, they're suggesting battles with 200 players will be possible. Is that likely? What kind of server will they need for that kind of thing? Is 100 players on a team even a good idea from a gameplay point of view?
Then there are the quests mixed in with the game. That sounds hard - to cater for UT-style deathmatching on a grand scale whilst still permitting an almost single-player experience.
Just wondering about whether what's planned for this game is feasible or not. I hope so - it'll be incredible if they pull it off.
For example, they're suggesting battles with 200 players will be possible. Is that likely? What kind of server will they need for that kind of thing? Is 100 players on a team even a good idea from a gameplay point of view?
Then there are the quests mixed in with the game. That sounds hard - to cater for UT-style deathmatching on a grand scale whilst still permitting an almost single-player experience.
Just wondering about whether what's planned for this game is feasible or not. I hope so - it'll be incredible if they pull it off.
