• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

Hybrid SLi, Good for Mid Range :)

Soldato
Joined
28 Oct 2005
Posts
9,182
Location
Scotland
http://www.fudzilla.com/index.php?option=com_content&task=view&id=2189&Itemid=1

It is a combination of IGP graphic and discrete graphic rendering together. The principle is rather simple. You take a graphics card, lets say an 8400 or an 8600 and plug it into the integrated graphic board and when you start playing 3D game the graphics card starts rendering together with the integrated graphics and ends up faster than the graphcis cards itself.


This caught my eye this morning, looks like a small performance boost but a boost none the less. Works better with Mid-Low range hardware as the chart shows, may give a whole 1fps better for a GTX lol! Certainly seems like a good thing but many will say pointless
 
so basically they are saying that tthe 8400 is as crud as intergrated graphics..... if not worse (as paired systems never scale as well as the sum performance of the independant cads)?

GREAT salesmanship....
 
seriously, i can crap a better card than the 8400

on a serious note, i want nvidia to make sli work with 2 completely different cards, like an 8800gts 640 and an 8800 320
 
Well i've often wondered if ATi/nVidia would ever get over the hurdle of needing identical cards to make multi-CPU configurations work.

I'm excited by this as it means they may have found a way to make this possible.
 
ergonomics said:
seriously, i can crap a better card than the 8400

on a serious note, i want nvidia to make sli work with 2 completely different cards, like an 8800gts 640 and an 8800 320

An 8800GTS 640 and 320mb do work together :), just the lowest amount of memory is used, which would be 320mb.
 
ergonomics said:
yeah thats what i mean, i want it to use the maximum memory ;)

I doubt it will ever be possible.

When two cards work together, they both need a copy of the same data in their framebuffers. Otherwise latencies would be all over the place while one card goes off to look in the other card's memory for the data it needs.
 
well i know theres all this physics malarky which may be used, like with ati's havok stuff, where you can use a 2900 and an x1650. would just be convenient if that could be done with graphics instead of physics
 
Back
Top Bottom