I found a strange trick to increase frame-rate in GTA 5

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So I wondered why GTA 5 ran badly on my PC. I was screwing around with the settings and I accidentally changed the refresh rate to 50hz in the graphics settings, but I quickly changed it back to 60hz. After, I realized the game ran much more smoothly.

But the annoying thing about this is that you have to do this every time you launch GTA 5.

I recorded me trying it out on my iPhone 6 Plus. It's not too obvious since it's recorded on camera. But in real life, it makes a huge difference. Please watch the YouTube video in 60fps.

Edit: I forgot to add the link. Here it is: https://www.youtube.com/watch?v=GTGQFaT0RkU

This is my PC specs:

Intel 3770K (not overclocked)
AMD HD 7950 3GB (Not overclocked)
16GB of Ram
128GB SSD 850 Evo
1TB Wester Digital HDD
 
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I think I can see what you are saying, is it related to VSync somehow? The second part of your video does look smoother when panning around with the mouse. Try recording another sequence for a better comparison but use fraps or afterburner.
 
A) there's no 60fps option on that YouTube video

B) No idea what you are talking about as it looks the same to me

I now exactly what he means.......

Yep that is very much a thing and something I do every time I enter the game. I did think it was only an Nvidia issue but if it is the same for you then it must be a game issue with Vsync.

I can go into NCP and set adaptive for the game and then disable vsync in GTA as it does a similar thing, however I am not touching my NCP settings as the game runs flawlessly. It takes 30 seconds to switch to 50 and back and resolves all the FPS drop issues the game has if it is not done. Drops to 30 in certain views, then back up to 60. ie Half rate Vsync.

I have 60 fps in all scenarios with my settings so it is not a GPU issue.
 
I hate it when I'm running at 60fps 95% of time, all settings maxed (FXAA only) including advanced at 3325x1871 for hours or even a few minutes and the frame rate plummets to around 8 to 12fps, GPU usage on 1 card tops 99% usage and the other around 30% usage with far lower clock speed on one of them.

It's a very rare occurrence but a dam annoying one that was introduced in the 1.27 patch and has never been fully fixed. Though 1.28 did reduce it a lot.

ALT tabbing can sometimes fix it but not always. If I go into single player the issues corrects itself immediately and if I go back online it's fine again until it happens again. Only happens online though, never in single player.
 
I always alt-tab to desktop then alt-tab back to the game at the start of a session - if I do this I get smooth performance but if not, framerate always drops severely. It's a strange one, must be related to vsync or something - cant remember where I read about this workaround though.
 
I've found this game's performance to be very 'random'. In the first couple weeks, I discovered that if I booted it up and it wasn't performing well, usually backing out again and rebooting the game fixed the issues and it ran much better.

I've also had it where changing graphics settings(even turning a setting up) could make things run better at times.

Vsync issues sounds like a plausible culprit.
 
I always alt-tab to desktop then alt-tab back to the game at the start of a session - if I do this I get smooth performance but if not, framerate always drops severely. It's a strange one, must be related to vsync or something - cant remember where I read about this workaround though.

Weird one. I remember having to do the same with Batman AO when running SLI but not when running single. Weird how it works but it just does.
 
It might be running in full screen borderless mode, and alt tabbing out and in is then making it run in proper full screen mode, which is usually much smoother all round generally for various reasons. Actually pressing Alt and return is usually a better, quicker fix.

I've noticed this for a few games. Having my Rog Swift monitor helps as the little red led should be on when Gsync is on (I have gsync set for 'full screen only') so if it's white I can tell it's not in full screen mode properly, and ALt-return usually fixes it.

You would have no idea if the game was running full screen borderless just by looking. And even if it has the option in the in game graphics options for full screen or full screen borderless, you can't always trust it! The latest DCS world 1.5 beta is a prime example of this.
 
I remember reading that the game was forcing 59hz as default for some people, maybe switching to 50 then back to 60 actually sets it to 60 which makes it look smoother.
 
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