I have had enough :( spent 4 days trying to fix this

Soldato
Joined
3 Feb 2006
Posts
3,322
Location
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Hi all need some help.

SPECS

Win 10 64bit
JAVA 64bit
i5 760 @ 3.4GHZ
ATI sapphire vapour x R9 280 tri X
16GB ram
SSD etc

No My bro has same CPU less ram and an Nvidia GPU.

We are playing Wurm online now I get a lot less FPS than him some times when looking in certian directions my FPS will drop to 15 where as his will be 50.

I am looking at the clocks of my GPU and noticed that ATI crappy power managment is keeping gpu speeds at 500 instead of 1100.

I am realy fed up I have done EVERY thing to try and fix this crap.

Any one got any ideas?
 
Hi nope temps never go above 44c
I have manualy set fan to run at 50% to :)

I am thinking it might be an ATI/Java problem reason i say this is I heard ATI`s OpenGL support is crap.
Maybe its not seeing Wurm as a game
 
Thanks for the help all but nothing has made any difference only thing that some what helps is disabling GLSL in game optoins.
But doing that makes the water look totaly crap.

E2gqAOg.jpg
 
i once had this issue it was 3 years ago i think it was an nvidia card..... and for some stupid reason after an software or driver update.... i had to do a custom profile beacuse my clock speed was down to half for no reason....
it was 400m mhz instead of 800

my.jpg
 
ive tryed loads of different drivers
I have created a custom profile and launched it to start the game but I am still not convinced its the clocks speeds even if it would not throttle to max I still think it would run bad.

I aint 100% sure but its some thing to do with ATI/Java combo or ATI`s crap support for OpenGL?.
 
First of all ATI doesn't exist, it's AMD. All AMD cards support OpenGL so don't blame that.

More likely Java isn't using the hardware properly so I've got three suggestions.
  1. Update to the latest version.
  2. See if there's an option in the control panel/settings for hardware acceleration.
  3. Search around for "Java hardware acceleration" for some interesting results, e.g. https://stackoverflow.com/questions/4627320/java-hardware-acceleration (March 2015) says you need to use the flag "-Dsun.java2d.opengl=true" in the launcher to use OpenGL.
 
Maybe try clockblocker to see if that helps. Should maintain highest clocks and prevent the stupid power management.

http://www.guru3d.com/files-details/clockblocker-download.html

Also could try the last ccc drivers from amd (15.7.1)

http://support.amd.com/en-us/download/desktop/previous?os=Windows 7 - 64

Latests drivers are 16.4.1! :p

I can give it a try on my 290 if you wish?

Edit:

Just given it a go, though am on the 15.12s in *nix. Getting from 70 - 120 in the first map/world when you start. This is @ 1440p on high from what I can tell. it's not exactly taxing the gpu. I have a 4790k so dare say that will play a part too .
 
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