I suck at RPG'S

I doubt your 'bad' at them as it were. You just need to slow down and take a more methodical approach. Think about which spells/moves do what and when they'd be useful, then apply them rather than just hitting whatever, whenever.

Games like DA and BG are suited to doing this very well. Pause the gameplay, make a plan, set it in motion, rinse and repeat. Got lots of friends that try and play games like that in real time flicking between chars, spamming as many abilities as possible and getting hammered. :o
 
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So I'm not bad just need knowledge ?

You need an understanding of the mechanics behind each RPG you play. The way stats increase damage/resiliance, what's an appropriate stat & skill set for each class. For example, skills sharing the same cooldown, or excessively long cooldowns are not going to be used that often, so bridge the gap with a spammable skill etc.

Characters have to be at least partially planned, skills need to compliment each other, stats need to increase damage output (glass cannon mage) or increase surviveability (tank warrior) or allow multiple skills to be increase (rogue) for example. By knowing how the game calculates things you can stop at appropriate levels of stats/skills in order to get a desired effect & allowing you to spend those points elsewhere. Mess up at the start & you're going to be inherantly weaker at the end, where the big boss man may tear you a new one ;)

Warriors tend to be 'easier' early-game, simply because you'll have more hitpoints to survive bad situations. Mages tend to be 'easier' late-game, because you're a walking flamethrower. Rogues thend to be harder to keep alive & focused on single target damage. This is very general & doesn't fit every game, or every situation within a game. The best advice is to pick a class that interests you and experiment with levelling them a little, trying new skills, see what you prefer then re-roll another one with that chosen skill set. Mess about. most RPG's are single player (even some mmorpg's :P) so why worry.

TLDR: Probably ;)
 
If its a rpg that uses the d&d system (dungeons and dragons) then you will need to read up on how d&d works in order to be a elite player of the game.

This is a set of rules that governs how attacking works, your success rate of moves landing, the damage you inflict, the damage you receive and your luck at avoiding getting hit.

http://www.dandwiki.com/wiki/Main_Page Perhaps you will find what you need here.

Some of these games include Morrowind, Neverwinter Nights 1+2, Baldurs Gate series, Fallout 1+2, Planescape Torment and many more. And obviously Dungeons and Dragons online uses d&d.
 
Some of these games include Morrowind, Neverwinter Nights 1+2, Baldurs Gate series, Fallout 1+2, Planescape Torment and many more. And obviously Dungeons and Dragons online uses d&d.

Just keep in mind that a lot of these games use different editions of D&D, which are sometimes very different from each other. Older games like Baldur's Gate will run on 2nd edition, or ADND (Advanced Dungions & Dragons) rulesets, while others like Neverwinder Nights use 3rd edition. I've not seen any games yet heavily based on 4th ed, but some used heavily modded versions of one edition or another.

I wouldn't say Morrowind/Oblivion is much based on a D&D ruleset, but they're great games to experience unique mechanics like their own levelling system and combat. Really, all it comes down to is how much you enjoy playing - The Witcher (the first one) is a good example, because it can be pretty difficult at the start but also very, very easy if you know the mechanics well enough, which pretty much holds true for most RPGs.
 
I think Warrior classes are great for RPG 'n00bs', they are what I usually play. They are probably the simplest to understand in terms of tactics - load up with decent gear and engage the enemy in melee (obviously it is a bit more complicated than that in terms of who you attack first, what abilities to use when etc but for a novice you can't go too far wrong).
 
I think Warrior classes are great for RPG 'n00bs', they are what I usually play.
:p


So do i actually, in fact i am starting a playthrough of BG at the moment and i am playign as a mage for the first time ever in an RPG(where you get to choose anyway). I have literally never chosen to be a mage in any game and i have played a hell of a lot of RPG's. I hardly even used biotics in Mass Effect!
 
Depends on the game. Warriors in Guild Wars make a tough choice for 'noobs' as they have to melee and controlling agro is a pain.

Whereas playing a ritualist makes the game easy as buy since their spirits got buffed to completely over the top imbalanced levels.
 
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