iD?

Developer(s) id Software
Publisher(s) Bethesda Softworks
Engine id Tech 5
Platform(s) Microsoft Windows, Xbox 360, PlayStation 3, Linux, Os x
Release date(s) 2011
Mode(s) Single-player, Multiplayer
Media DVD, Blu-ray Disc
Input methods Keyboard and mouse, gamepad


Rage is id Software's new game franchise, built entirely on the company's latest proprietary engine,id Tech 5. Not much is known about the game itself, since id is handling development of Rage in its typically tight-lipped fashion. Rage takes place on an Earth recovering from a cometary impact which has produced a post-apocalyptic wasteland environment (think Mad Max or the Fallout series).

You play as a one of the members of the Ark (a world wide plan to take scientists, and other significant people, and freeze them underground and have them rebuild Earth) but when you come to you realize that the Ark malfunctioned and you are the only survivor. So you set off to look for other Arks.

Apparently this environment is perfectly suited to the rough-and-tumble dune buggy racing seen in games like MotorStorm, as this sort of gameplay will be an important feature of Rage. Players will have the ability to augment their cars with various items and upgrades they can gain by completing races, but the game is not specifically a racing title, as available trailers of the game have shown some first-person shooter content as well.

The game will also feature some RPG elements -- an inventory system and the capabilities of weapons will be based around types of ammo. Whether or not there will be weapon customization or not is not known. More on the RPG elements have not been detailed.

Though the game is going to be very large, speculation that when the producer, id, is done with content it will be somewhere around 100 gb, it is not characterized by id's CEO as an open-world game where you can go out and just do things. However there are activities that you can do in the game when you want, the CEO went on to characterize the game as "open environment."
 
They are currently working on three new titles, one of which the public know zilch about. Doom 4 began production about two / three years ago, this uses the i.d.tech 5, which is being showcased when Rage launches in 2011.

Don't forget to watch John Carmack's keynote speech during Quakecon. You'll find out more, probably some Doom4 media, too.
 
Thanks all. I just realised how quiet they've been. Don't make games fast do they? ;)

Nope, iD tend to go with the whole "When it's finished" stance, much like Valve. Makes for a superb game in the end though, so i'm happy with it.

I just wish more companies took the same attitude instead of serving up rushed crap.
 
Just a shame Rage looks like it suffers from too much brown and darkness syndrome. And it has that creepy plastic 3D model look to the characters reminiscent of Doom 3.
 
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