If you don't like CoD (console) gameplay you're bang out of luck

Soldato
Joined
30 Sep 2003
Posts
6,189
It's infected everything - single and multiplayer. Games are either borrowing elements from CoD (mostly mechanics that benefit joypad play) and becoming cod-lite, or emulating them entirely. Multiplayer wise we have CoD, BC/BF (CoD with vehicles), or bastardised hybrids - the gamut of online pc fps reduced to slow paced shooters with people spamming down ironsights with victory going to who sees who first. And the point to this rant? There isn't one. I've been a PC fps gamer since year dot and for the last few years there's been nothing for me to play!

If BF3 floats your boat then all is good - for everyone else PC fps are in a very sorry state.
 
COD sells, they're after the $$$. MMORPG elements are even more effective money generators, so that's where publishers and developers will continue to migrate to.
 
COD sells, they're after the $$$. MMORPG elements are even more effective money generators, so that's where publishers and developers will continue to migrate to.

Hmm is this actually true, apart from WoW, are there many successful titles that can match consoles sales/ revenue?
 
COD sells, they're after the $$$. MMORPG elements are even more effective money generators, so that's where publishers and developers will continue to migrate to.

That might be no bad thing - a fully fledged mmofps could introduce much needed variety. A properly realised Borderlands.

Battlefield is cod with vehicles?

Lol k.

Well, BC is. Ironsight spamming, slow paced, clunky stop and start gameplay. I used to think CS was the epitome of slow paced arcade shooters, but today it feels like being freed from a straight jacket after playing CoD/BC.

This is the kind of thing he hates I think, I think he wants stuff like Unreal Tournament.

Aye, or more specifically RTCW/ET. Anything arcady that rewards reactions, twitch aim, movement skills etc Objective/class teamplay is gravy.

Have you ever played CoD? It's as fast paced as Unreal Tournament. It's nothing like BF.

Eh?!
 
Last edited:
Hmm is this actually true, apart from WoW, are there many successful titles that can match consoles sales/ revenue?

Examples include Team Fortress 2's item store (basically the microtransactions model), unlocks in Battlefield (aka MMO-style grinding to have the equipment to play at a good level), hell even the need to be constantly online while in-game or things like DLC stop working.
 
i prefer old school games but the games are what they are u either play whatever is out or stop playing video games.

i get more pleasure from playing the games than not playing so its simple :)

some of the oldschool games still have decent fanbases and servers up anyway.


at some point you will have a few fps games that will go the old school route again because the others wont. so basically like red orchestra and maybe a few others to come all is not lost :p
 
It's infected everything - single and multiplayer. Games are either borrowing elements from CoD (mostly mechanics that benefit joypad play) and becoming cod-lite, or emulating them entirely. Multiplayer wise we have CoD, BC/BF (CoD with vehicles), or bastardised hybrids - the gamut of online pc fps reduced to slow paced shooters with people spamming down ironsights with victory going to who sees who first. And the point to this rant? There isn't one. I've been a PC fps gamer since year dot and for the last few years there's been nothing for me to play!

If BF3 floats your boat then all is good - for everyone else PC fps are in a very sorry state.

Battlefield 1942 came out in 2002. I'll assume you're talking about COD4 when it may have turned 'controversial' came out in 2007.

The Battlefield games have evolved from 1942 so what the hell are you talking about?
 
That might be no bad thing - a fully fledged mmofps could introduce much needed variety. A properly realised Borderlands.

WW2 Online? (I think that's the name) already exists. The games I'm referring to aren't open world at all (even Battlefield with its more open maps sometimes suffers from anti-tank\grenade spam).
 
i prefer old school games but the games are what they are u either play whatever is out or stop playing video games.

i get more pleasure from playing the games than not playing so its simple :)

some of the oldschool games still have decent fanbases and servers up anyway.


at some point you will have a few fps games that will go the old school route again because the others wont. so basically like red orchestra and maybe a few others to come all is not lost :p

Bang on. I swear some people get more out of whining about games than playing then.

Most the great old games still have some active communities, if the new ones aren't to your liking, play the old ones.
 
The Battlefield games have evolved from 1942 so what the hell are you talking about?

I know the history :p I'm talking about the current state of pc fps. Back in the early days of the original BF and CoD there were plenty of other shooter types around. On the PC we were spoilt for choice. The problem is that now consoles have a firm grip on the market and the type of shooter that suits joypad play just happens to be one with ironsights as they sloooooow gameplay right down. And where the console leads the PC follows and the console fps rules must be met - not much verticality in a map, slow moving targets that can be tracked with an analogue stick, and various other mechanics that level the playing field and make gameplay more digestible.

Have you played the STALKER games? They are far from a console FPS!

Sure. I like Stalker. I like TF2 and L4D. These games are getting on a bit these days (TF2 is 4 years old) and are exceptions that prove the rule.

Most the great old games still have some active communities, if the new ones aren't to your liking, play the old ones.

Frogive me if continuing to play games that I played for years and years doesn't fill me with excitement :p
 
Last edited:
I pretty much gave up with new FPS games a year or two ago. I just plan on sticking with Counter Strike and old Battlefield games.
 
The games I'm referring to aren't open world at all

I thought you were suggesting this was the way things might be heading. We have the unlockable items/weapons/perks/clothes - a persistant hub world seems the logical continuation. Hanging around with friends and trying out guns in the shooting galleries, going down the trick jump park, checking out weapons/armour/upgrades in shops, and then popping popping into a match ala WoW's instanced battlegrounds.
 
It's infected everything - single and multiplayer. Games are either borrowing elements from CoD (mostly mechanics that benefit joypad play) and becoming cod-lite, or emulating them entirely. Multiplayer wise we have CoD, BC/BF (CoD with vehicles), or bastardised hybrids - the gamut of online pc fps reduced to slow paced shooters with people spamming down ironsights with victory going to who sees who first. And the point to this rant? There isn't one. I've been a PC fps gamer since year dot and for the last few years there's been nothing for me to play!

If BF3 floats your boat then all is good - for everyone else PC fps are in a very sorry state.

Playing L4D, Crysis, TF2, I really can't see the COD in any of them tbh.

If you were talking about console games, it annoys me that so many people think that COD is a fantastic game, and then if I try to object, they throw abuse in my face because 'COD is ahead of any pc game' :confused:

It's been running the same engine for years, other games significantly update their engine.
 
I thought you were suggesting this was the way things might be heading. We have the unlockable items/weapons/perks/clothes - a persistant hub world seems the logical continuation. Hanging around with friends and trying out guns in the shooting galleries, going down the trick jump park, checking out weapons/armour/upgrades in shops, and then popping popping into a match ala WoW's instanced battlegrounds.

Well yes, but I said elements - I don't think an investment of WoW proportions is feasible for most publishers. It'll be probably be all instanced at best, ala SW: The Old Republic. There was murmuring of making some multiplayer features a pay item (at least from the Activision camp).

You're right about the lack of Z-axis, UT's maps were great for that (Deck16, Phobos, Morpheus, Liandri etc).
 
I dont like how since COD 4 that every populist fps has the same iron sight aiming system.

To me it doesnt make sense if aiming down the sight makes bullets more accurate when theres a crosshair in the middle of the screen, its just a added step that I dont care for.
 
Back
Top Bottom