Impire : Dungeon Keeper Style Game - thread

Caporegime
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Twitter: https://twitter.com/impiregame
Facebook: http://www.facebook.com/impiregame
Website: http://www.paradoxplaza.com

Paradox Interactive today announced their intentions to unleash the full might of their new Impire, a game of strategy that challenges players to properly assess and allocate the evil within their black hearts. Taking place within the fan-favorite world of Majesty, players of Impire will be tasked with ruining the lands of Ardania for those fans by reviving the greatest threat the realm has ever known within a dungeon lair of their own design. Run your Impire by defending against heroes invading a personalized demonic compound while also sending underlings to the surface to wreak chaos among those who call the land near your Impire home. Utilizing a vast array of minions, deadly traps, and a growing arsenal of wicked spells, players will guide the demon Báal-Abaddon to his rightful place atop the skulls of his mortal foes... just as soon as they can help him escape the body of a pathetic little imp.

Developed by Cyanide in Montreal, Impire tells the sordid tale of Báal-Abaddon, a once-mighty horror from the Bottomless Pit, who finds himself summoned by the incompetent sorcerer, Oscar van Fairweather, and trapped in the form of a laughable imp. Using their cunning and an array of devious tricks, players will help the demon lord break free, rebuild his proper hell-spawn body, and construct an impressive dungeon to form the seat of his new kingdom. Players will have to design, develop, and defend their demonic dungeon from would-be do-gooders in order to expand and triumph.

The game includes features like:

- User-designed dungeons filled with different room types and an assortment of deathtraps
- Minions of every shape and size to be leveled up and equipped with upgraded equipment
- A custom deck of magical item cards to be unlocked and built to suit any playing style
- The opportunity to squash pesky heroes beneath one's hooves, and grind their souls into helpful dungeon-building resources
- A perilous campaign to be played in solo or co-op mode
- Many multi-player modes to confront and crush one's so-called "friends"

Impire is slated for release on PC in Q1, 2013, so here's hoping you've lived a full and satisfying life.
Paradox Interactive today announced their intentions to unleash the full might of their new Impire, a game of strategy that challenges players to properly assess and allocate the evil within their black hearts. Taking place within the fan-favorite world of Majesty, players of Impire will be tasked with ruining the lands of Ardania for those fans by reviving the greatest threat the realm has ever known within a dungeon lair of their own design.
 
I'm glad you marked the thread as a thread. I thought it was a potato for a minute there. :p
 
Might be worth a look, thanks.

I do wish that companies making Dungeon Ups...Dungeon Sims...whatever they should be called would actually step away from DKs art style and looks. It almost feels as if they are trying to copy DK down to the letter.
 
The problem is with Dungeon Keeper style games that it's usually better just to replay Dungeon Keeper :D

Just tried today to play DK2 but when playing the game the screen was black and corrupted :(. One of my favourite elements of DK2 was going first person with controlled units, that was so awesome at the time, still is.
 
Just tried today to play DK2 but when playing the game the screen was black and corrupted :(. One of my favourite elements of DK2 was going first person with controlled units, that was so awesome at the time, still is.

Turn off Hardware Acceleration, then it works.

Oh, and you might find it unstable if you change the resolution to anything but the default.
 
If you can control the monsters in first person like dungeon keeper then this is going on pre-order
 
Will be interesting to see what this is like, though there's War for the Overworld (kickstarter) coming out later this year too... so two Dungeon Keeper-esque games =)
 
The lack of reviews and/or interest is worrying. I absolutely loved the original Dungeon Keeper, fond memories indeed.
 
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