Increase DPI or Sensitivity?

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I noticed lately on my Razer Deathadder Chroma when playing shooters like Fortnite if I move slow to aim it jitters and doesnt let me get a smooth transition aiming.

As far as I know I have DPI at 1400.

Should I increase DPI and reduce sensativity or the other way around?

I run 1920x1080 at 60hz

Thanks
 
I wouldn't think it matters, even at 800 dpi. Also really depends what you mean by 'jitter'. Do you mean pixel skip? or wobbles and moves around on its own? If it's wobbling around, then I'd be looking at the tracking surface, or a dirty lens.

The recommended range for me would be around 800-1600. Anything above or below is kinda unnecessary. Optical mice are suppose to be very stable around these ranges, maybe pushing 3200 dpi with the new sensors. But hey, wont hurt to try.
 
As you increase sensitivity the number of pixels between each movement will also increase. At very high sensitivity this will look like pixel skipping, especially at 60hz/fps. You can visualize this by assuming sensitivity 1 moves 1 pixel at a time and sensitivity 10 moves 10 pixels.
I'm guessing you play with a very high sensitivity compared to most. Your mouse can hit 10,000 dpi. Just scale the sensitivity in tandem with increased dpi and it should solve your problem.
 
Thanks ill play around with settings later. But from that would I be best raising the DPI high.. and put sensetivity to 1?

Sensetivity at 1 means 1 pixel per move
DPI to a number that allows me to move freely around the monitor space.
 
You'll get skipping to some degree at any sensitivity. It's not a 1 to 1 relationship as you're not moving individual pixels but rather rotating in a 3d environment. DPI increases the granularity, sensitivity reduces it. Visually it will appear to be pixel skipping at high sensitivity and low dpi.
 
Yeah it depends on a lot of factors. But in general, if you want to increase DPI, you will need to reduce in-game sensitivity in a linear fashion (DPI is double ? then half the in-game sensitivity).

Pixel skipping... meh. Maybe you'll mitigate it a little by increasing DPI, maybe not. I wouldn't fixate too much on that.

As a general rule, it's better to directly measure on your desk how much space you need to make a 360 turn. For example, I need 52 cm of mouse travel on the pad to do a full 360 turn. Fast or slow shouldn't matter as mice these days are very accurate, and do not suffer from acceleration or varying speed.

Use a value that feels comfortable for you, stick with it, and then you can adjust DPI / sensitivity accordingly. That way, you'll get more consistent, especially with your flick shots, and it wont matter what DPI / sensitivity combo you select. Or even what game for that matter.
 
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