cost wise i agree, its not expensive to make, but also think 160 isnt to unreasonable. for r&d and unknown number of people or companies purchasing it feels more like a sales pitch to the headset makers.
The $160 price of the Lumi addon for Quest headsets is being set to make a healthy profit that covers Inseye's research & development costs, but the startup claims the photosensors and emitters themselves cost less than $10.
the photos sow q2 thought not q3s, given the 3.5mmaudio jack is on opposit side of the quest3 im guessing they slit the adaptor
To be clear though, this won't magically turn your Quest 3 into a Quest Pro 2. Applications won't use eye tracking unless they specifically integrate Inseye's SDK, and so this will mainly be used for PC VR where the open nature of the PC platform makes it easy to integrate accessories like this via OpenXR.
The Inseye Lumi addon for Quest doesn't have a specific release timeline, but you can place a $1 "refundable deposit" to get it for a discounted price of $100 when (or if?) it does ship
Inseye also plans to offer prescription lenses that support Lumi, since it's not designed to work with glasses and doesn't support existing Quest prescription lenses.
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