What with downloads being much more popular these days, it seems that the days of the instruction manual are pretty much numbered.
Has anyone else noticed that even with retail games, the most you get in many cases is a "quick start" pamphlet?
I remember the days when I'd buy a game, read the manual on the commute to/from work to get an idea of what's going on, then fire the game up when I got home and get going without having to do tutorial missions and the like.
Admittedly, some games seem to suit a tutorial mode more than others, but could the fact that so many people are impatient these days and unwilling to read through a manual be contributing to the "dumbing down" of games, especially RPGS?
Has anyone else noticed that even with retail games, the most you get in many cases is a "quick start" pamphlet?
I remember the days when I'd buy a game, read the manual on the commute to/from work to get an idea of what's going on, then fire the game up when I got home and get going without having to do tutorial missions and the like.
Admittedly, some games seem to suit a tutorial mode more than others, but could the fact that so many people are impatient these days and unwilling to read through a manual be contributing to the "dumbing down" of games, especially RPGS?