
Wasn't expecting to read this today.
Intel have purchased Offset Software, makers of the up and coming Project Offset.
Announched on the official site...
http://www.projectoffset.com/news.php
Proper motion blur is one of the "tech-demoey" sides to their engine so they wanted to show it off. Looks way more impressive than the motion blur in recent games like Crysis etc. and that's from an engine built years ago by a bunch of guys who started with nothing.Is it me or is there far too much motion blur in the screenshots. The very first screenshot of the house/courtyard looks almost photo-realistic.
I think that's still up in the air as far as dedicated GPUs go but I would think it's struggly with ray-tracing while it's handling everything else at the same time.Are the current cards capable of rendering a ray-traced engine at good frame rates?
I think that's still up in the air as far as dedicated GPUs go but I would think it's struggly with ray-tracing while it's handling everything else at the same time.
However, I suspect the reason Intel are taking ray-tracing and running with it is because they might let the on-die GPU on their Larabee processor do it all and take the strain off the GPU altogether. Will have to wait and see though.
Probably not. GPUs have not been designed to do ray-tracing. Although they are far more programmable than they used to be, so current ones will be useful, but still probably not very well optimised for it.That looks very promising and mighty sexy (Watch the battle scene at the end and be amazed). Are the current cards capable of rendering a ray-traced engine at good frame rates?
whats the release date on this ?
intel optimisation will be good cos their current dual and quad core CPUs are by far the best, its what made me switch from being an avid AMD fan for years