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- 21 Oct 2002
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Anybody have an E6320 1.86mhz 1066fsb 4mb cpu? Just wondered if anybody had got one clocked at all as I fancy getting one up to at least 3ghz. Might be getting one so anything better for £85?
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To be perfectly honest, I don't even know if i need 4mb of cache? Whats it going to do for me over a cpu with say 1mb of cache? Infact, I dont even know what its for only 4mb is better the 1mb?!?
The graph above was the main reason I sold my E6400 that does 3.6ghz for an E6320, plus I was bored and wanted something new to play with.
Dave, at work so cant get the pic or video, can you explain your above statement.
Cheers
I saw some UT3 benchmarks a few months ago which compared the differnt size cahce and ther was visible benefits of having the larger cache.
Taken from http://anandtech.com/video/showdoc.aspx?i=3127&p=2
To see how dependent Unreal Engine 3 and the UT3 demo are on low latency memory accesses we ran 4MB, 2MB and 1MB L2 Core 2 processors at 1.8GHz to compare performance scaling
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You wont be playing games at 1024 x 768 nowadays, most games arent cpu limited like that
E6400 = 2MB cache
E6320 = 4MB cache
Even though the E6400 was a faster chip, they will both clock to 3.2-3.4ghz, but the point MinstaDave is bringing across is games take more advantage of the larger L2 cache as proven in the ^above^ graph.
The graph compares three chips all running at the same 1.86GHZ speed with the only difference being different sized level 2 cache.
1) 1MB L2 cache @ 98.3 FPS
2) 2MB L2 cache @ 111.3 FPS
3) 4MB L2 cache @ 117.2 FPS
So basically games do take advantage of the bigger cpu L2 cache.