Intel z490 + Oculus Link

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Joined
7 Oct 2013
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2
Hey all
I just received a water-cooled system from OC-Uk today - and for the most part its working perfectly.
[ Infin8 Swarm mk II ]
The only thing that is annoying me is that for some reason - VR via Oculus Link cable does not want to work.

I have another water-cooled system - that I got from OCUK years ago (a Hydrophobia system or something)
It does work with both of the Oculus Link Cables I have - one is the official one, another is a braided USBC -> Usb 3.0 cable)

Neither of the above cables seem to be detected on the Z490 motherboard.
Specifically - windows does see the Oculus Quest 2 - it detects it as an android device - opens it like a USB Plug & Play device / storage.

Oculus Quest 2 - detects that I have plugged into a PC - It prompts me asking if I want to allow the device to access the quest - I select in VR - Yes.

But.... the Oculus Software itself does not appear to detect the link between the PC and the Headset.
Which is immensely annoying - since I need to connect initially via wire to even get the option of airlink.

On researching the issue - it appears that there may be a USB power issue on the z490 boards - I was wondering if anyone has found an appropriate work-around or fix.

Things I've tried.

  • Disabling the suspend USB - from power plan
  • Checked BIOS options - all of the USB device ports are indeed enabled
  • Bios also has legacy USB support enabled (default I think) - not sure if I should disable or touch that.
I've got a 'powered' usb 3 hub arriving tomorrow - which apparently other people have found to be the only reliable work-around.
 
I just solved this - at least for my own situation.

On my old PC- I had wired link enabled first, but after moving to the Beta I decided to try the Oculus Air Link.
As it turns out - if your Oculus Quest is set to beta - Air Link mode - physical wired link is not possible with new devices - possibly an oversight on their part.

In order to get the Quest to link with my PC via cable - (which I use for development etc)
I needed to disable airlink in the experimental features of the Quest 2 - and then suddenly the PC Oculus app recognized the device being connected.
 
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