Silly thread title is silly.
But I was just listening the Ecco the Dolphin soundtrack, and wondering, "Where are the people making genuinely different games? Experimental stuff that hasn't been done before?"
I've got a ton of games on my "to-do" list, and I'm putting off playing any of them, because mostly I know they'll be variations on a theme of something I've played before. That doesn't mean they'll be bad games, of course.
But damn, the 90s were a great time to be a young gamer. The big-name studios hadn't settled into a comfortable rut, making the same games over and over. The word "indie" wasn't synonymous with "retro remakes".
Feel free to list some modern games that are totally different to everything else out there. I'm basically just fatigued by the experience of playing something and thinking, "Yeah, this is just like X from 15 years ago, only prettier."
I should probably say that the last game I played was Prey, which perfectly encapsulates this feeling.
But I was just listening the Ecco the Dolphin soundtrack, and wondering, "Where are the people making genuinely different games? Experimental stuff that hasn't been done before?"
I've got a ton of games on my "to-do" list, and I'm putting off playing any of them, because mostly I know they'll be variations on a theme of something I've played before. That doesn't mean they'll be bad games, of course.
But damn, the 90s were a great time to be a young gamer. The big-name studios hadn't settled into a comfortable rut, making the same games over and over. The word "indie" wasn't synonymous with "retro remakes".
Feel free to list some modern games that are totally different to everything else out there. I'm basically just fatigued by the experience of playing something and thinking, "Yeah, this is just like X from 15 years ago, only prettier."
I should probably say that the last game I played was Prey, which perfectly encapsulates this feeling.