Is Meta ready to return to pcvr?

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Surely there wouldn't be doing this sort of research if they weren't planning on getting back into pcvr? Hope they are.
 

Surely there wouldn't be doing this sort of research if they weren't planning on getting back into pcvr? Hope they are.

I don't think PCVR will ever be a big enough standalone market to really be worth pushing, at least not in a realistic timescale.

However, doing it in the same manner as the quest series, where you can use them as standalone or pcvr, definitely makes sense. Just needs to right wireless tech in there to make it worth smoothly, and that's improving all the time (really it's already there, just needs price to improve).
 
I watched the Tested video.


Great insight behind the scenes. Shows how heavily invested Meta are in the space. The one thing that stood out was that none of the prototypes were using OLED displays
 
I need some Noctua fans on my Q2.
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I don't think PCVR will ever be a big enough standalone market to really be worth pushing, at least not in a realistic timescale.
Ever? VR/AR will one day be standard of this I am certain as it is the next logical step to fill immersion and as the technology improves it will become cheaper and easier to implement. People are not generally getting out of the house more and I predict that in a decade most people in developed societies will use some form of VR or AR at home for chat, surfing, movies and gaming.

EDIT - My bad I see now you meant PCVR specifically.
 
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Ever? VR/AR will one day be standard of this I am certain as it is the next logical step to fill immersion and as the technology improves it will become cheaper and easier to implement. People are not generally getting out of the house more and I predict that in a decade most people in developed societies will use some form of VR or AR at home for chat, surfing, movies and gaming.

Unseul is talking about PCVR, needing a PC, not VR in general.

The Quest/Quest 2 have shown that standalone is the way forward. The requirement of a PC was holding VR back. If VR/AR is going to go completely mainstream like you said, standalone is the only way it's going to get there.
 
Unseul is talking about PCVR, needing a PC, not VR in general.

The Quest/Quest 2 have shown that standalone is the way forward. The requirement of a PC was holding VR back. If VR/AR is going to go completely mainstream like you said, standalone is the only way it's going to get there.
I think the answer to this is yes and no. While standalone will get things increasingly into the mainstream, I think that PCVR will be what pushes the envelope of VR technology, especially as it goes increasingly wireless with Wifi6E adapters. At the moment standalone units like the Quest2 are severely limited by the processing power and future higher resolution headsets will really need some serious power inside of them to drive them.
 
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