As I understand it, the point of VFR is that when you can't render a frame in time, the delay between the frame being rendered and displayed is kept to a minimum.
This makes sense at 60Hz, as dropping a frame means you add up to 16ms of uncompensated delay, which is noticeable. At 144hz, it's something like 7ms - is that still noticeable? Is it much different to the actual latency you get when VFR kicks in?
Basically, when I finally stop procrastinating and buy a new gfx card & monitor combo, can I avoid fretting about which flavour sync I'm locked into and just grab something speedy?
This makes sense at 60Hz, as dropping a frame means you add up to 16ms of uncompensated delay, which is noticeable. At 144hz, it's something like 7ms - is that still noticeable? Is it much different to the actual latency you get when VFR kicks in?
Basically, when I finally stop procrastinating and buy a new gfx card & monitor combo, can I avoid fretting about which flavour sync I'm locked into and just grab something speedy?