Its all relative so if they are both set to 100 they will both get half each, although when there is no work for one project the other will get all of the processor time.
The complications arise when work is present for both because of the concepts of short and long term debts etc. There are switches you can set in the config files to reveal the logic used when fetching work or assigning work to a processor but I haven't found it to be very helpful at explaining what is going on, just too much gibberish is produced.
But if you do want to change the ratio, just adjust the option for 'resource share and graphics' on your account pages on the project web site.
You can also turn on use of the GPU here (in EAH) if you have a suitable card. The client is not brilliantly efficient yet, but it does knock a chunk off the runtime and thats better than nothing for me when SETI is out of work.
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