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is virtual super resolution a good feature?

Soldato
Joined
9 Jan 2016
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Location
Derbyshire
so ive connected an older 32" samsung lcd tv to see how it looks and the one hdmi port i chose(not that i know if it makes any difference) seemed to have allowed me the super option in the radeon software which i chose the 2560x1440(tv stated 1280x720 via info button) which i did have to adjust scaling for use before anything else and i managed to play Doom and CS:GO at this resolution on the highest settings, in my case using afterburner to record did seem to cause stutter etc compared to normally at lower res where recording has no effect, so performance was lower, but looked good lol.

anyways i changed the settings to 1920x1080i which apparently tv supports and selecting this has forced me to use another hdmi port(one that states pc rather than game mode like the other does) due to game mode not supported and now im on this port, 1920x1080 doesnt scale and my software gives no super res option..

so the rambling aside, is this a good feature to use? my hardware obviously not quite up to it i guess, but my smaller tv didnt allow for this option either and that only has 1 hdmi input.
 
well on the other input which now stops saying game mode was 1280x720 and on the input im using now its 1360x768 which is the recommended res, i was just intrigued by the super resolution option that clearly was imitating a 1440 res, i dont know if its a good way to experience 1440? it was fine once i adjusted the scaling foe desktop/browser and those 2 games which were the only ones i tried were fine if i didnt record which i found in doom atleast it was too zoomed in once i watched the video.


this tv while it seems to support 1920x1080i i dont think it actually is via pc just like my other tv, i was just wondering if that was a good feature to use or best just to have a 1440 screen to begin with?
 
@ExoMale
in my case using afterburner to record did seem to cause stutter etc compared to normally at lower res where recording has no effect, so performance was lower, but looked good lol.

Things worth looking into.

Have you got the Radeon Settings, Relive, Instant replay feature turned on? If so try with it off, It made one old game I recently tried to play unplayable.
Another possibility is that having Instant Replay saving video at the same time as Afterburners recording uses up too much performance?
Why are you recording with Afterburner & not Relive?
If you have both installed & turned on turn one off & try again,
Afterburner's not played nice with Relive in the past so that's one thing you should try to rule out.
I no longer have Afterburner installed as Relive & GPU-Z work well together & cover everything I could possibly needing software, maybe you should give that a go?
 
@ExoMale


Things worth looking into.

Have you got the Radeon Settings, Relive, Instant replay feature turned on? If so try with it off, It made one old game I recently tried to play unplayable.
Another possibility is that having Instant Replay saving video at the same time as Afterburners recording uses up too much performance?
Why are you recording with Afterburner & not Relive?
If you have both installed & turned on turn one off & try again,
Afterburner's not played nice with Relive in the past so that's one thing you should try to rule out.
I no longer have Afterburner installed as Relive & GPU-Z work well together & cover everything I could possibly needing software, maybe you should give that a go?

thanks for reply.

i do have relive, it probably is turned on, but i dont know it, only reason i use afterburner to record is the fact game recording via windows 10 wasnt always reliable, but generally recording as never caused me an issue with this system or for a fair while unless its a really low crappy device, i have a bottleneck in my system for some games without recording anyways, but i only noticed it effecting my performance because i was using that super res of 1440, i dont know what it actually takes to run that res and if the virtual part requires more demand like running an android emulator for example than if i just had a genuine 1440 screen. i was only testing it as i never had the option before.

i dont need to game beyond the limits, everything has been fine as they were, i just wanted to know if it was a worthy or pointless feature to include in the software..
 
thanks for reply.

i do have relive, it probably is turned on, but i dont know it, only reason i use afterburner to record is the fact game recording via windows 10 wasnt always reliable, but generally recording as never caused me an issue with this system or for a fair while unless its a really low crappy device, i have a bottleneck in my system for some games without recording anyways, but i only noticed it effecting my performance because i was using that super res of 1440, i dont know what it actually takes to run that res and if the virtual part requires more demand like running an android emulator for example than if i just had a genuine 1440 screen. i was only testing it as i never had the option before.

i dont need to game beyond the limits, everything has been fine as they were, i just wanted to know if it was a worthy or pointless feature to include in the software..

I think VSR is a great feature, I used it all the time with my 1080p monitor and missed it when I moved to my 21:9 monitor, My first 21:9 monitor had a resolution of 2560x1080 & it looked no better than my 1080p monitor looked at 1080p & it actually looked worse that my 1080p monitor looked when I was using VSR so I replaced it with a 3440x1440 monitor, Coincidently the new Adrenalin Software package that releases this month includes VSR for 21:9 & I'll definitely be using that if it offers higher resolutions than my native monitors.
I look at VSR as an in-game in-menu graphics setting, Just like any other, I suppose it's like a close relative of Anit-Aliasing but however you look at it it does improve how a game looks so use it whenever possible as it'll likely improve lower res's very well.
 
^I agree! VSR is brilliant for sharpening the image on a 1080p monitor if you have the extra performance headroom. It also means you don't have to use any anti-aliasing. I ran Dark Souls: Prepare to Die edition at 3200x1800 (with DSFix, hi-res textures and locked to 30fps to make sure the physics didn't go wonky) on my 1080p monitor and it looked so crisp and clear, much nicer than at 1080p alone.
 
I absolutely love it, tbh. I use it all of the time.

I have two rigs. One running a Titan XP using Nvidia DSR (from 1440p to 4k) and a Fury X rig I am replacing. I have one of these I picked up on the fleabay for £50 about 9 months ago.

zzNe85m.jpg


It only runs 1680x1050 but the image quality is sublime. I can drive that to 1600p (2560x1600, IIRC) and it just looks incredible. It also allows cards like the Fury X and Vega to be pushed hard, taking the onus off of the CPU. I played through Far Cry 5 on that monitor with VSR twice, and it looked amazing.
 
It is only half baked being an AMD product. It lacks high fps features and the Nvidia version lets you x4 your resolution with no fps caps.

So DSR has a potential of 4k 240hz while VSR is capped 2048 X 1536 @ 120Hz as the highest for 1080p monitors. Even 2560 panels will only do 1600p at 60fps!
 
I probably well out of the loop here but I had this scaler slider and it made the screen space smaller and look blurry. Must be a combination of tools in this area called 'display' to get it right, I just make it look worse lol.
 
It is only half baked being an AMD product. It lacks high fps features and the Nvidia version lets you x4 your resolution with no fps caps.

So DSR has a potential of 4k 240hz while VSR is capped 2048 X 1536 @ 120Hz as the highest for 1080p monitors. Even 2560 panels will only do 1600p at 60fps!

It's defiantly not capped. I get the option for 5120x2160. AMD don't tend to put caps on things, including power limits.
 
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It's defiantly not capped. I get the option for 5120x2160. AMD don't tend to put caps on things, including power limits.

The VSR spec sheet says 60hz though fine for 5k the rest is 60fps. AMD do caps on VSR unless the spec sheet is wrong. I cant link on my phone if you google VSR you will see the list.
 
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