Jittery aim on mouse

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Hi guys can anyone help me out with some advice? I have a Logitech G502 Hero, it's a great mouse and I really like it however when playing FPS games when I am attempting to aim with a scope or aim for targets which are further away and require much smaller and precise movements it's really jittery and difficult to get a precise fix.

I'm really unsure what is causing this or how to resolve it? Has anyone else experienced this problem? :(
 
Are you using high DPI? I've heard that mice can pick up the texture of the surface they're being used on at high DPI.
 
Are you using high DPI? I've heard that mice can pick up the texture of the surface they're being used on at high DPI.
High dpi is fine, sounds like he needs to lower his sensitivity.

https://www.overclockers.co.uk/forums/threads/tips-for-getting-better-at-shooters.18916660/ might be a relevant discussion (specifically my points about lowering sensitivity). For most games you should be aiming to do a full 180 deg turn with a big swipe of your mouse with your forearm (not wrist). Or maybe two quick swipes. Basically you do all your movement with your forearm, do the first part of aiming, then adjust to smaller amounts with your wrist. That's how the best in the world do it.

For example; CS pros - https://www.youtube.com/watch?v=d_LgWyJZ8g8

I use 2400dpi and 0.3 sens in CSGO...

NB: Most CS pros seem to use a low dpi out of habit but if you look into the science there's no reason not to bump it up. They just use 400 because they've spent years using it.
 
As above, likely to be set too sensitive, I don't think anyone uses those ridiculous sensitivity settings which the manufacturers tout as being so accurate and precise as 1mm of movement on the mouse will have you doing 360s.

I see your mouse also has a sniper button, it's the one with the crosshairs where your thumb sits. These reduce the DPI when zoomed in. Zoom in, press sniper button, much easier aiming. This is obviously more for RPGs and whatnot, you'll get slaughtered trying it in CS for example.
 
High dpi is fine, sounds like he needs to lower his sensitivity.

https://www.overclockers.co.uk/forums/threads/tips-for-getting-better-at-shooters.18916660/ might be a relevant discussion (specifically my points about lowering sensitivity). For most games you should be aiming to do a full 180 deg turn with a big swipe of your mouse with your forearm (not wrist). Or maybe two quick swipes. Basically you do all your movement with your forearm, do the first part of aiming, then adjust to smaller amounts with your wrist. That's how the best in the world do it.

For example; CS pros - https://www.youtube.com/watch?v=d_LgWyJZ8g8

I use 2400dpi and 0.3 sens in CSGO...

NB: Most CS pros seem to use a low dpi out of habit but if you look into the science there's no reason not to bump it up. They just use 400 because they've spent years using it.

I've read about the high DPI problem more than once. At the end of the day it's worth OP testing with lower DPI to see if that solves the problem, which is about as scientific as you're going to get here.

Yeah, lower sensitivity is worth looking into as well if it's actually just a problem with not being able to make a small enough adjustment because sens is too high. I would add that sensitivity is very personal though, and also depends on the game. I like to use fairly high sensitivity, after using low sens for quite a while based on almost everyone saying that low sens is the way to go for FPS. Making big swipes with my arm is just very cumbersome and makes my aim worse in any situation where I need to shoot at someone who isn't right in front of me. Worth mentioning as well that high sens is considered to be around 15-20cm/360deg turn, so not the crazy 5cm or so that some people seem to go for when they first start playing FPS.

EDIT: Quick addition - my benchmark is to use the lowest sens that I need that I can comfortably do a 180 degree turn with. So for me that is somewhere around 20cm/360deg.
 
I've read about the high DPI problem more than once. At the end of the day it's worth OP testing with lower DPI to see if that solves the problem, which is about as scientific as you're going to get here.
There's no issue with high dpi until you get over (I think) 2,500 where they can start interpolating.

This dude knows his stuff and convinced me to move to a high dpi; https://www.youtube.com/watch?v=jss9Zo37MCQ&t=2s

Also https://www.youtube.com/watch?v=QrF_e5vKqPk
 
out of curiosity, is it better to run a high dpi setting with a low in-game mouse sensitivity, the inverse, or somewhere inbetween?

i find myself normally using either 800 or 1600 for fps type games, depending on the game in question.

the tricky thing is whilst i'm not doing any super fast paced stuff (borderlands being about as fast paced as i get), using a low dpi for aiming/shooting then results in horribly slow mouse movement for things like inventory menu's etc
 
There's no issue with high dpi until you get over (I think) 2,500 where they can start interpolating.

This dude knows his stuff and convinced me to move to a high dpi; https://www.youtube.com/watch?v=jss9Zo37MCQ&t=2s

Also https://www.youtube.com/watch?v=QrF_e5vKqPk

Did you really mean 2,500? OP's mouse goes up to 25,600. Anyway, I don't claim to be an expert (I've never tested really high or low settings) but thought I'd throw it out there as I've read about it causing issues. The fact that top FPS pros still use a low setting suggests that it's worth exploring if nothing else, because they're the ones who get paid to have better aim than everyone else.

out of curiosity, is it better to run a high dpi setting with a low in-game mouse sensitivity, the inverse, or somewhere inbetween?

i find myself normally using either 800 or 1600 for fps type games, depending on the game in question.

the tricky thing is whilst i'm not doing any super fast paced stuff (borderlands being about as fast paced as i get), using a low dpi for aiming/shooting then results in horribly slow mouse movement for things like inventory menu's etc

800 - 1,600 is well within the range that would be considered appropriate. As above, I've read conflicting stories about what's actually best over the years so if you find settings that feel good then I wouldn't bother going further than that, unless you're really into testing and analysing this sort of thing (in which case you probably wouldn't be asking here anyway).
 
800 - 1,600 is well within the range that would be considered appropriate. As above, I've read conflicting stories about what's actually best over the years so if you find settings that feel good then I wouldn't bother going further than that, unless you're really into testing and analysing this sort of thing (in which case you probably wouldn't be asking here anyway).

i was thinking more along the lines of at 800dpi you can only move in increments of X, but with say 16000 dpi you can move in increments of 20X and reducing in-game sensitivity would just translate this into more precision rather than more distance.

if that even remotely makes sense.....

i kind of thought (perhaps naively) that was what the point of all these super high dpi mice were all about.
 
i was thinking more along the lines of at 800dpi you can only move in increments of X, but with say 16000 dpi you can move in increments of 20X and reducing in-game sensitivity would just translate this into more precision rather than more distance.

if that even remotely makes sense.....

i kind of thought (perhaps naively) that was what the point of all these super high dpi mice were all about.

Yeah, that's the idea. I've just heard different accounts of how well that actually works in practice.
 
You could change the "mouse feet"
It helps it glide a lot easier.
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Did you really mean 2,500? OP's mouse goes up to 25,600. Anyway, I don't claim to be an expert (I've never tested really high or low settings) but thought I'd throw it out there as I've read about it causing issues. The fact that top FPS pros still use a low setting suggests that it's worth exploring if nothing else, because they're the ones who get paid to have better aim than everyone else.
It might have been more like 20k I'm not sure. Couldn't be bothered to look up the number :p As I mentioned, this is a big discussion with regards to CSGO because everyone wants to emulate the pros, yet bizarrely most pros use 400-800. The science is there (as below), and you have to think why would manufacturers spend so much R&D/money on higher dpi? Most people put the fact that pros use 400-800 as simply what they're used to.

i was thinking more along the lines of at 800dpi you can only move in increments of X, but with say 16000 dpi you can move in increments of 20X and reducing in-game sensitivity would just translate this into more precision rather than more distance.

if that even remotely makes sense.....

i kind of thought (perhaps naively) that was what the point of all these super high dpi mice were all about.
It is, and you're right if you view the videos I posted above.
 
It might have been more like 20k I'm not sure. Couldn't be bothered to look up the number :p As I mentioned, this is a big discussion with regards to CSGO because everyone wants to emulate the pros, yet bizarrely most pros use 400-800. The science is there (as below), and you have to think why would manufacturers spend so much R&D/money on higher dpi? Most people put the fact that pros use 400-800 as simply what they're used to.

It is, and you're right if you view the videos I posted above.


i'll maybe give that a go tonight see if i notice anything (read: if my slow reflexes can notice it then it's a thing)
 
out of curiosity, is it better to run a high dpi setting with a low in-game mouse sensitivity, the inverse, or somewhere inbetween?

i find myself normally using either 800 or 1600 for fps type games, depending on the game in question.

the tricky thing is whilst i'm not doing any super fast paced stuff (borderlands being about as fast paced as i get), using a low dpi for aiming/shooting then results in horribly slow mouse movement for things like inventory menu's etc


hi DPI low ingame sensitivity run about 3-4k on my steelseries and depending on the game this equates to a 1-10 depending on the game
 
I should put it a little better start of lowest and work your way up to what you find is best

in an ideal world you will only be making very small movements on your mouse mat
 
High DPI can cause jitter and stepping back is always a good diagnostic step. Or trying different surfaces for better tracking.

If we're going for links to vids about mouse sensors I'd advise this as a much better one: https://www.youtube.com/watch?v=lc7JVjcPzL0 it's a bit old but still good.

Edit: Very high DPI numbers are always computed not native. Optical sensors don't have high DPI and for FPS optical sensors are preferred due to better linearity of response at different speeds.
 
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If none of the above works out, lower the polling rate as well. 1000 was too jittery for my cheapo Logitech G300s (or the monitor it was used with previously).
 
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