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John Carmack leaves id Software

Those were the days, I used to get pczone :p I remember the move from software graphics into 3dfx on my quake 2 it was unbelievable lol. I actually jumped on quake live for a game of clan arena the other day after years out, didn't do too badly though am nothing near my old level :)

All I remember of 3DFX, living in a low class (at the time) household was walking around a big well known computer store looking up at the top shelves at the green and purple 3DFX graphics card boxes, which my age then seemed to be about 20 feet high!

Amazing how tech has moved on though when you compare a 3DFX to say, a GTX TITAN, although it was not THAT long ago that they still used AGP instead of PCI-E...
 
iD lacked a decent game designer for a long time

Arguably since Romero left in '96, although Tim Willits designed some good maps; the impression I get is that he was probably a nightmare (no pun intended) to work with but had a very creative mindset which gave great balance alongside Carmack's technical prowess.
 
I'm a bit worried iD is just going to break apart, clearly there are some absolute morons there who buy into the whole "all FPSes should be like COD" and are pushing an agenda to match.

Shame really, I think RAGE could have been there had they finished the sodding engine, and Doom 3 is one of my favourite games of all time, so I think they still have the ability.

pretty much this. COD to FPS is what WoW is/was to MMO's. Lots of devs/designers see it as some kind of perverse gold standard and rather than designing something orginal go for the quick rinse and repeat.

Q3 as i stated before was the last well designed online FPS. The maps were all a testament to good design. Even to this day there isn't a single map I can really think of and say...... wow that sucked great big donkey balls. There were some annoying ones, but when you look back you realise they were annoying because you lacked skill rather than being badly designed.
 
Q3 as i stated before was the last well designed online FPS

What about COD:Ghosts :confused:? Pfffft hahahaha can't maintain straight face for trolling purposes :p - now I just feel dirty

On a serious note though whilst I agree with what you're saying for the most part - what about Unreal Tournament (2004 in particular)? Some really cool level designs in that and very skill-based gameplay
 
can't say I would miss ID if they dropped of the face of the earth
Can't say i'd miss mr carmack he just spams the mic with twaddle imho, hopefully the talent that is ID can make something that is entertaining, it takes more than one person to make a company successful, imho.
 
Doom 3 is still one of my favourite games since I got into PC building.

Doom 3 is one of my favourite games of all time

After playing Quake 3 all night at a friends house I realised this gaming malarky was going to become an obsession so made the decision to try and put one together myself in anticipation of Doom 3.

I spent months on ABXzone and bought "Upgrading and Repairing PCs" by Scott Mueller, (actually read it cover to cover!) and finally got the thing working the day before Doom 3's release. Socket 939 AMD 3800, NForce 3 with an Nvidia 6800Ultra AGP. Took a week off work and locked myself away in a darkened room.

Still my fondest gaming memory. It's a real shame about the internal happenings at iD, I still hope that Doom 4 shows the studio can produce something awesome and also what iD tech 5 is capable of.
 
After playing Quake 3 all night at a friends house I realised this gaming malarky was going to become an obsession so made the decision to try and put one together myself in anticipation of Doom 3.

I spent months on ABXzone and bought "Upgrading and Repairing PCs" by Scott Mueller, (actually read it cover to cover!) and finally got the thing working the day before Doom 3's release. Socket 939 AMD 3800, NForce 3 with an Nvidia 6800Ultra AGP. Took a week off work and locked myself away in a darkened room.

Still my fondest gaming memory. It's a real shame about the internal happenings at iD, I still hope that Doom 4 shows the studio can produce something awesome and also what iD tech 5 is capable of.

I remember the day Doom 3 became available. My pc decided to play up and after hours of tinkering, I finally managed to get it sorted. I loaded the game up, and for the first two to three hours I felt so tense and nervous at times, that at one point I had to turn it off. I resumed play later that night, though. :D

I seem to recall my ATi 9800SE struggled a fair bit with that one.
 
I remember trying to play it with a 9600XT. That wasn't a good experience. Then I bought a 9800 Pro and whilst better it still wasn't enough.

So I went for a "**** it" moment and bought an X800XT. That ran it well. :D

I still play through Doom 3 from time to time.
 
DOOM 3 was great, but my guess is DOOM 4 will be a disaster:(

they're redoing Doom 4 right now from scratch, but the worrying thing is that they made it wrong in the first place (like COD), this tells you that they're totally clueless, and running on empty.
 
Quite enjoyed Doom 3 to be honest. Played in various 1v1 and duel/TDM competitons online, winning quite a few! Might have a look on MM for a copy of Doom 3 now and have a blast at it. Still using the same PC that I built for the game to this day (AMD 3400+ 1gig RAM Asus K8VSE Deluxe, 6800 Ultra), so should run it fine! :D
 
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