Very popular game at the moment " I love it " so here is some interesting performance comparisons between the top end GFX cards, IQ is compared as well as cuda water effects which is available to Nvidia cards only.
http://www.hardocp.com/article/2010/05/04/just_cause_2_gameplay_performance_image_quality/1
In this comparison, pay close attention to the line created by the intersection of the boat’s hull and the water. On the top half, GPU Water Simulation is enabled, and the surface of the water is uneven with peaks and valleys. On the bottom half, the surface of the water is again smooth, because GPU Water Simulation is disabled.
On the left hand side of the above picture, GPU Water Simulation is enabled, and you can see that the surface of the water looks choppy. Also, the water directly surrounding the player is tilted, as if a wave is incoming from the side. On the right side, GPU Water Simulation is disabled, and the water looks as smooth and level as glass.
http://www.hardocp.com/article/2010/05/04/just_cause_2_gameplay_performance_image_quality/1
For gamers looking for the very best performance, the AMD Radeon HD 5870 is a fantastic video card. It will give you higher performance than NVIDIA’s competing GeForce GTX 480, even if it is missing a couple of graphics options. It is very interesting that when all settings are equal, the AMD Radeon HD 5850 and 5870 are faster than the competition in this game. However, they do lack a couple of key image quality features that this game supports.
From a graphics options perspective, the NVIDIA video cards automatically have a leg up, thanks to the Bokeh filter and GPU Water Simulation options. Gamers using AMD's ATI Radeon HD 5000 series video cards will not see these options in the graphics menu, so they will not have a chance to try them out.
Unfortunately, both of those options also come with a measurable performance hit. We believe the image quality increase to be worth the performance cost, so we chose to lower the resolution to 1920x1200 on both the GeForce GTX 480 and GTX 470 video cards so that we could keep them on. At 2560x1600, the game was just not playable even on the GTX 480, even with AA disabled. Using the GTX 480 at 1920x1200, we found 8X AA to give us a satisfactory level of performance and image quality, while we were unable to use AA with the GTX 470 without suffering undesirable performance problems.
In Just Cause 2, GPU Water Simulation and Bokeh filtering make a compelling argument for NVIDIA video cards. While there is no reason that both of these graphical features could not have been developed with compatibility for AMD GPUs, that is simply not how it happened with this game. This is a "TWIMTBP" title, and the developers chose CUDA rather than OpenCL or DirectCompute, which is of course a shame and a marketing sham that screws the end user.

In this comparison, pay close attention to the line created by the intersection of the boat’s hull and the water. On the top half, GPU Water Simulation is enabled, and the surface of the water is uneven with peaks and valleys. On the bottom half, the surface of the water is again smooth, because GPU Water Simulation is disabled.

On the left hand side of the above picture, GPU Water Simulation is enabled, and you can see that the surface of the water looks choppy. Also, the water directly surrounding the player is tilted, as if a wave is incoming from the side. On the right side, GPU Water Simulation is disabled, and the water looks as smooth and level as glass.
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