Kids and game currency/micro transactions

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29 Oct 2008
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What do other parents do with the nagging for Robux/V-bucks?

Maybe I'm being a fuddy-duddy but the whole micro transaction thing seems to pray on the vulnerable (children) and give very little for your money.

Son#1 is begging for v-bucks atm.
 
Say no - job jobbed!

Although my 6 year old is playing some tablet games and any reasonable progress on anything is paywalled without putting in obscene hours to get credits. Considering we only let him play maybe 30 minutes a day, he's never going to unlock anything. I'm at the point i'm about to set him up a basic gaming laptop with access to my steam library. (closely monitored of course).
 
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It's a pain. Hate MTX in games and this is a very good reason for why we need better consumer protection with all digital purchases (not just regulation as people make out). /soapbox mode off

With our two they have occasionally had Robux bought for them, although my eldest (soon to be 13) has lost interest in the game. My youngest does play it daily and will use pocket money every so often to buy Robux. It goes quicker than water down a drain when she does get it. We try and not encourage it and therefore her purchases of Robux might be a once every few months sort of thing. Hopefully that's reasonable balance. But as it's her choice she can use her pocket money as she wishes.
 
My daughter is mostly past it now. But when it was a thing for her - some limited amounts of game currencies were allowed, but they were either earned via chores / good performance at school, or they formed part of birthday / christmas presents.
 
I guess it's a learning curve and whilst I'd like to be all totalitarian on this he does need to learn, i'll just make sure its minimal.
 
I don't see the problem? As gamers we buy DLC, ingame stuff, it's just the way it is.

The way i used to deal with it is pocket money. It is their money and therefore free to spend on what they like, but once it's gone, it's gone. They soon realised that after spunking all their money V-Bucks, they had nothing left for sweets, a new game, treats etc etc.

So they learned to balance their money, ie a little on V-Bucks and kept the rest for other stuff.

Now my daughters older, she actually said to me she couldn't believe how much she spent on V-Bucks when younger, she could have bought new clothes/make up with the amount - lol.
 
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9 year old gets nothing for games, she got wound up about the fact some of her friends had XYZ in roblux but after 2 weeks of tantrums it's all gone away and she given up asking. Unless she has hacked a credit or something
 
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