Killzone 3 Open Beta Stars Feb 3rd

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Those with PSN+ had this a while back but now it seems everyone can play the MP KZ3 beta starting 3rd Feb to the 15th. It sounds more like a demo rather than a beta, betas sound more special though lol.

It’s Friday and it is a good news day! Between the 3rd and the 15th of Feb you will be able to download and play the Killzone 3 Open Beta from the PlayStation Store.

This Beta will offer you exclusive early access to the MP05 ‘Frozen Dam’ multiplayer level from Killzone 3, including all three online multiplayer modes – Guerrilla Warfare, Warzone and Operations – as well as the offline multiplayer mode, Botzone. A sprawling asymmetrical map set in an old dam facility, the playing field in MP05 has been carefully tailored to fit each of the multiplayer modes.

These are the four multiplayer modes included with the Open Beta:

Guerrilla Warfare (16 players)
Guerrilla Warfare is a standalone multiplayer mode similar to classic Team Deathmatch: You and your teammates must try to kill as many of the opposing team as you can before the timer runs out. In this mode, only the downstream monitor houses and repair bay are accessible, giving the map a very frantic pace.

Warzone (24 players)
If you’ve played Killzone 2, you may already be familiar with Warzone. It’s a round-based multiplayer campaign that consists of five randomly ordered mini-missions. In this mode the power house and penstocks directly under the dam are accessible as well, so there’s more room to come up with different strategies and approaches to your goal.

Operations (16 players)
Operations is a new multiplayer campaign which aims to deliver a more cinematic, story-based gameplay experience, similar to that of Killzone 3′s single-player mode. It consists of a sequence of linear mini-missions, in which the ISA must try to secure the docks and destroy the dam, while the Helghast must try to protect the dam facility.

Botzone (one player and up to 15 bots)
Botzone is an offline multiplayer mode ideal for those looking to get to grips with the controls, the weapons or the map layout before going up against live players. Each of the aforementioned multiplayer modes can be played offline, against CPU-controlled opponents.

For details of all the maps in Killzone 3 see our feature on Killzone.com.

Over the next couple of weeks keep your eyes on the PlayStation Blog and Killzone.com for more information.

Have a good weekend.

It only has the 1 map where the Beta had 3 and also this map has no jump pack or walkers, but i liked this map a lot in the beta. Be nice if my stats carry over from the Beta, prob wouldnt be fair though :(
 
They are obviously supremely confident that this will be a great game, if they are going to let everybody take a gander before the game's release. Cannot wait :)
 
Just read that it will include move controls and 3D for those who have them, i expect that move will take a while to get used to and fine tune but will prob be worth it in the end.
 
Only realised today that this comes out the same day as Bulletstorm, decisions decisions....
 
For those who weren't in the beta, Operations is an awesome game mode. Think Unreal's Assault game type, with extra added shininess :P

Yeah it was pretty awesome, even though i seemed to be the one who got with the pistol all the time lol.
Anyway new MP video time, not from the beta/demo
 
Really looking forward to KZ3 multiplayer so will be all over this on the 3rd although it's out right after the Black Ops maps. :/
 
Would depend on how its implemented, would be good if you could adjust the sensitvity as us older ppl ( currently 32 ) have shaky hands which kinds of ruins fine aiming, plus i would thing you need the nav controller as well?
 
I'm going to be trying this with Move, no question. Need to pick up the nunchuck or whatever it's called for PS, but I think it'll be great. I love well implemented controls on the Wii - especially Metroid Prime. If this controls as well as that, we're in for a treat.
 
Depends - can you use two on the same screen and play the campaign in co-op?
If theres native offline campaign co-op built in then I cant see why not - it shouldnt make any difference if its 2 DS3s or 2 Move controllers...

It does make me wonder how close KB/M vs Move might be, especially on top of devs like Valve introducing multi-platform MP...

ps3ud0 :cool:
 
As shown on that vid i posted last week cant use motion controls in split screem, bit of a shame but apart from possible performance reasons i could see it being a problem with two people hitting each other with wands or the gun. Those without a navigator may be an idea to try it with move and DS3 to see if you get on with the wand control before spending the extra on a navigator.
 
As shown on that vid i posted last week cant use motion controls in split screem, bit of a shame but apart from possible performance reasons i could see it being a problem with two people hitting each other with wands or the gun. Those without a navigator may be an idea to try it with move and DS3 to see if you get on with the wand control before spending the extra on a navigator.
Just watched that vid and wow I like how Move works on KZ3 - might have to get it for this game - really impressed at how Move actually might make the game better and how theyve tweaked stuff dependent on the controller - really thoughtful stuff that massively adds to how a game plays. Also nice to see larger environments too...

Will keep an eye on that iWaggle site in the future - was informative, but boy is that reviewers voice sleep-inducing...

Need to order the Move, Move Gun and KZ3 at some point I suppose :p. Ive never settled on a FPS since Q3 - this could be the one...

ps3ud0 :cool:
 
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Only a day til the public beta for non PSN+ peasants(that includes me) is up so I thought i'd bump this thread:cool:
 
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