I recommend using HomeBrew seemed the easiest and best method. And in regard to having a large Dock, it's just bad habit i tend to chuck everything on there for some reason!
Not really got anything planned to be honest however it has a huge amount of potential for the future, so really just going to keep up with development and see were it goes.
Very impressed. Been following the kinect hacks online but its nice to see it appearing on the mac now. Moving stuff on OSX just seems so much cooler than on windows...then again most stuff does.
Oh man, it would be rather cool to control some synths in Logic using the kinect... Could do some Therimin type sounds pretty easily... How much coding would be needed to do something like this?
It's possible. A simple implementation could use optic flow analysis to see the shifts in the scene. So if you shift you hands it will appear - up/down=volume and left/right=pitch for example. Violently waving your hand (as you do in kinect) would allow the system to sense a high speed changing area. As the arm is a length.. it can then determine a joint from that... (hence you could get two hands working).
The setup that the kinect gets you todo is probably just that - looking for the changes in the movements so it can build up a skeleton based off the flow analysis. Once it knows your relative bone sizes then it could make it easier to be more selective of the movements.
More complex analysis of skeletal position (I believe the Xbox does this step) is probably in the works by some cunning linux boffins.. queue air finger pianos..
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