(laughable) Nvidia 4K PC Gaming article

Soldato
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http://www.geforce.co.uk/whats-new/...k-revolution-the-next-big-thing-for-pc-gamers

Pure PR Spin to sell GPU's to power a 4K display really some of its very laughable ;)

Most PC games will look worse not better due to low res textures & console LOD :rolleyes:

2160P gaming with 2160P textures + Full DX11 feature set used throughout the game will look stunning but that's almost 10 years away until the next gen consoles can handle it basically (they cannot even handle 1080P on the PS4+XB1 without big compromises & they have not even launched yet!!). I guess Nvidia have to hang onto something now they only have the PC to sell their GPU's to I guess :rolleyes:
 
The most laughable line in my eyes:

'If you have a high-end GeForce GTX PC, you’re ready for the revolution. Just plug and play and you’ll receive a flawless experience that works immediately with no fuss.'

Oh really? I'd like to see what even a Titan gets at 4k rez/High options/and maybe a little AA (if it's even needed) on current gen AAA games.

However I'd love to see what 4k gaming can look like with the proper (future) hardware.
 
The most laughable line in my eyes:

'If you have a high-end GeForce GTX PC, you’re ready for the revolution. Just plug and play and you’ll receive a flawless experience that works immediately with no fuss.'

Oh really? I'd like to see what even a Titan gets at 4k rez/High options/and maybe a little AA (if it's even needed) on current gen AAA games.

However I'd love to see what 4k gaming can look like with the proper (future) hardware.

The article says to run at 4K resolution you need an SLI setup such as the 700 series or SLI Titans, seeing what some people run on here with surround setups I think they run well past 3840x2160 with smooth gameplay.

What interests me is that 3840x2160 is exactly double 1920x1080 does that mean if you have a single card and output 1920x1080 can the screen upscale to 3840x2160 in a similar fashion to the retina iPads? And what impact would that have on visual quality, obviously not as good as native but I think it might still look quite good.
 
The article says to run at 4K resolution you need an SLI setup such as the 700 series or SLI Titans, seeing what some people run on here with surround setups I think they run well past 3840x2160 with smooth gameplay.

What interests me is that 3840x2160 is exactly double 1920x1080 does that mean if you have a single card and output 1920x1080 can the screen upscale to 3840x2160 in a similar fashion to the retina iPads? And what impact would that have on visual quality, obviously not as good as native but I think it might still look quite good.

Double the dimensions 4x the pixel count.
 
What interests me is that 3840x2160 is exactly double 1920x1080 does that mean if you have a single card and output 1920x1080 can the screen upscale to 3840x2160 in a similar fashion to the retina iPads? And what impact would that have on visual quality, obviously not as good as native but I think it might still look quite good.

Well I have run a similar setup by testing 720p on a 1440p - looks okay I guess but way worse than native in my opinion. Maybe if there was better upscaling support...
 
Bit of a cringeworthy read. Very few games currently that have textures of high enough quality that there will be a discernible difference between 1920x1080 and 3840x2160 in terms of texture detail. Although in the long run that will change as things like tiled resources/streaming textures become more common place - a good few games are actually developed with source textures upto 4x the resolution of what actually ships with the game.
 
http://www.geforce.co.uk/whats-new/...k-revolution-the-next-big-thing-for-pc-gamers

Pure PR Spin to sell GPU's to power a 4K display really some of its very laughable ;)

Well of course it is, the amusing part is that for quite some time their cards haven't worked with 4K monitors due to stupid typical nVidia bureaucracy, where they were keeping features out of their drivers and restricting them to professional cards only (in this instance it's being able to set up dual display surround instead of triple).

Most PC games will look worse not better due to low res textures & console LOD :rolleyes:

No they won't. Games will still look better, textures won't look any worse than they already do on displays of a comparable size. It'll still be an increase in image quality.

2160P gaming with 2160P textures + Full DX11 feature set used throughout the game will look stunning but that's almost 10 years away until the next gen consoles can handle it basically (they cannot even handle 1080P on the PS4+XB1 without big compromises & they have not even launched yet!!). I guess Nvidia have to hang onto something now they only have the PC to sell their GPU's to I guess :rolleyes:

There's no such thing as 2160P textures. You mean high resolution textures, which is something that are already available.

DX11 isn't in control of graphical fidelity, or quality. It's just a feature set, and the set of features are there to increase efficiency.

It's also not 10 years away. We have had games that look significantly better than console games for years on PC, it's not going to be any different.

nVidia have been smacktalking the consoles due to them not getting a look in, and it is very much a case of cognitive dissonance with them (we can't have it? well it's crap and we didn't even want it anyway).



The article says to run at 4K resolution you need an SLI setup such as the 700 series or SLI Titans, seeing what some people run on here with surround setups I think they run well past 3840x2160 with smooth gameplay.

This isn't true, though it's not a surprise that they say it, they want to sell more graphics cards.

There will be plenty of decent looking games that will play fine on single graphics cards on a 4K display.

I've played a few games on a single 6950 at 7680x1440 with maximum settings bar AA, which doesn't need to be maxed on 2560x1440 monitors. The same goes even more so for 4K displays.

Fallout New Vegas, which is by no means a bad looking game, ran very well on a single 6950 at the above resolution, so it will most definitely run comparably at 4K.

Granted, you will need lots of graphics power to run the latest most visually intensive games at 4K but it's not a must for "games" in general.

What interests me is that 3840x2160 is exactly double 1920x1080 does that mean if you have a single card and output 1920x1080 can the screen upscale to 3840x2160 in a similar fashion to the retina iPads? And what impact would that have on visual quality, obviously not as good as native but I think it might still look quite good.

You would simply set the resolution to be 1920x1080, this acheives the exact same result on a game by game basis and would look no different to 1080P on a display of the same size, as you're using a resolution that is evenly divisible.

If you have 2 displays of the same size, one 1920x1080 and another at 3840x2160, a 2x2 grid of pixels on the 4K display would be identical in size to the 1080P display's pixels, so a 1080P feed would look exactly the same on them.

Double the dimensions 4x the pixel count.

It does, but the GPU performance requirements don't go up linearly (ie, you don't need 4x the GPU power for 4K than you do for 1920x1080).
 
Bit of a cringeworthy read. Very few games currently that have textures of high enough quality that there will be a discernible difference between 1920x1080 and 3840x2160 in terms of texture detail. Although in the long run that will change as things like tiled resources/streaming textures become more common place - a good few games are actually developed with source textures upto 4x the resolution of what actually ships with the game.

Image quality of games doesn't begin and end at texture resolution. They've been careful not to imply that in the article as well, the example image they gave is fine and an accurate representation of the difference between a game on a 4K display and on a 1080P display.
 
Image quality of games doesn't begin and end at texture resolution. They've been careful not to imply that in the article as well, the example image they gave is fine and an accurate representation of the difference between a game on a 4K display and on a 1080P display.

Good to have you back spoffle!
 
That nvidia article sounded like it was written by the same people who do those bloody awful women's anti wrinkle cream tv adverts. Chuck a few words together, some buzz words a smiley face and hope for the best.

Was cringe worthy to be honest.
 
It seems like the article was written by the PR team with no input for the actual engineering team. I agree with an earlier poster that the Oculas rift will be a major problem for the 4k displays, I think it could take a lot of sales from 4k monitors.
 
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