many of you have probably never played or heard of the 'Tribes' series of games, for those who have and did, this may be of some interest ...
http://www.eurotribes.net/legions/
some new videos of the engine and ingame char's coded by GarageGames
and also some news from a Dev/Programmer from Splashdamage ET:QW who says : -
" I'm intending to kick-start any Tribes mod's development after release myself by integrating the player & Icarus physics and reworking the skiing to be more like T1 (my favourite). I'd then release that code to the public so y'all can take it from there - I'm a Tribes fanatic from way back so I'd love to see a decent Tribes mod for the game! Most of the groundwork is all there - easily moddable weapons, character classes, vehicles, support for massive terrains, etc. With the kickstart of the physics then I'm convinced that a dedicated team could whip out a prototype Tribes mod in a pretty short timespan."
drooool.....
http://www.eurotribes.net/legions/
some new videos of the engine and ingame char's coded by GarageGames
and also some news from a Dev/Programmer from Splashdamage ET:QW who says : -
" I'm intending to kick-start any Tribes mod's development after release myself by integrating the player & Icarus physics and reworking the skiing to be more like T1 (my favourite). I'd then release that code to the public so y'all can take it from there - I'm a Tribes fanatic from way back so I'd love to see a decent Tribes mod for the game! Most of the groundwork is all there - easily moddable weapons, character classes, vehicles, support for massive terrains, etc. With the kickstart of the physics then I'm convinced that a dedicated team could whip out a prototype Tribes mod in a pretty short timespan."
drooool.....