Live streaming with a delay

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17 Nov 2008
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I'm a staff member on GameReplay.org and recently we did a live stream of a Heroes Of Newerth tournament finals game, which had amazing viewing figures (650+). However, we could only do this because we trusted the teams implicitly not to use the stream to cheat. It would be impossible to do it without running the risk of a team cheating, unless there was a delay on the stream of 5+ minutes.

However, we can't find any way of doing a stream with a delay, the program we used didn't have an option for a delay. I was wondering if anyone had any ideas?
 
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