• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

Long shot but...

Associate
Joined
22 Sep 2009
Posts
2,085
Location
Leicester
...seeing as there are "hacks" out there to run an ATi card and an nVidia doing Physx, is there a hack or even the slightest possibility that we'll see someone getting 3D Vision to work through an ATi card? I guess the answer will be no but I'm going to ask anyway :D
 
Have a look up of Bit-techs take on 3dvision they did very recently, their opinion was in one game, I think fallout, it turned everything horribly pixelated, the crosshair was awful and in general it made the game worse. One of its best games was Batman AA, and when they turned it off they felt it just didn't make any worthwhile difference.

You get expensive heavy shutter glasses that still cost £100, we don't know how long they'll last, the TN 120hz screens are very poorly rated compared to other screens and you only get 60hz anyway in 3d and in a HUGE number of people prolongued use(some 30mins some an hour) gives people headaches.

Its not even close to worth it, the few people that love it are also people that just dropped £400 getting it.

Its a valient effort, but realistically we need a hugely better system that doesn't involve wearing shutter glasses, something that induces headaches in so many people will NEVER become mainstream. Notice how 3d cinema is not done with shutter glasses, because inducing headaches is not a viable commercial idea, at all to anyone with any sense.

If we get far better polarised glasses setups in the future remains to be seen, right now its worth going round to your silly mate who spent all his pocket money on a 3d setup, playing a half decent game with it for a half hour, and then going home, nothing more.
 
Have a look up of Bit-techs take on 3dvision they did very recently, their opinion was in one game, I think fallout, it turned everything horribly pixelated, the crosshair was awful and in general it made the game worse. One of its best games was Batman AA, and when they turned it off they felt it just didn't make any worthwhile difference.

You get expensive heavy shutter glasses that still cost £100, we don't know how long they'll last, the TN 120hz screens are very poorly rated compared to other screens and you only get 60hz anyway in 3d and in a HUGE number of people prolongued use(some 30mins some an hour) gives people headaches.

Its not even close to worth it, the few people that love it are also people that just dropped £400 getting it.

Its a valient effort, but realistically we need a hugely better system that doesn't involve wearing shutter glasses, something that induces headaches in so many people will NEVER become mainstream. Notice how 3d cinema is not done with shutter glasses, because inducing headaches is not a viable commercial idea, at all to anyone with any sense.

If we get far better polarised glasses setups in the future remains to be seen, right now its worth going round to your silly mate who spent all his pocket money on a 3d setup, playing a half decent game with it for a half hour, and then going home, nothing more.

Spoken by someone who has clearly never used Nvidia's 3D vision.

The glasses are not heavy, they are actually very comfy. If you find them heavy then something is very wrong with you, I imagine you must be no older then 5 or have medical condition that stops you from lifting anything heavier then a tooth brush.

The monitor is great, 120Hz is a real benefit for FPS players. You get no ghosting & v-sync is not required. You may get the odd line withough v-sync but nothing compared to my old 60hz LCD. I have the samsung one & its really top quality.

The shutter glasses standard is here to stay for the foreseeable future. The Blu-Ray 3D spec has been released & has been confirmed to be done using shutter glasses. 3D TVs which in the next 6-12 months will become more popular will use shutter glasses which Nvidia have already confirmed is 100% compatible with their kit. Some TVs already on the market are compatible too. Polarised setups can not be used practically for home use so that will not happen & the people who get headaches with shutter glasses generally also get them using polarised ones (for example a friend of mine who had to leave Avatar after half an hour as 3D gave him headaches).

I really can't understand why you even commented as you have never used 3D vision (if you had you'd know the glasses aren't heavy). If you used 3D vision tomorrow your view on it would change. All you have done is looked up a couple of comments on the web & turned it into a rant, I cant even see what your objective is in doing that...

Anyway, back to what the op said.
I doubt it can be hacked to work with ATI as each game needs its own 3D profile to work properly, this is then coded into the Nvidia drivers. It wouldnt be as simple as allowing Physx with an NV card while using an ATI card for the display as that was a simple change to some coding. To get 3D vision working they'd need to re-write the drivers or somehow implement the code in the ATI drivers along with re-writting the 3D vision drivers (which are separate). If someone did this i'd upgrade to a new ATI card, but I doubt they can :(
 
Back
Top Bottom