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- Joined
- 22 Feb 2011
- Posts
- 98
[My MMORPG history - Skip this if you like] - I have been out of the MMORPG scene for a good few years now and i'm looking to get back into it. The first one i played religiously was FlyFF, a free-to-play game which had a soft cartoon look about it and felt quite light-hearted for the most part. Was pretty fun until you got to level 70+ and noticed that the game relied heavily on the Cash Shop system which quite frankly broke the entertainment value. It seemed that if you wanted to progress at a decent speed or do well in PvP situations you had to buy your way there with what was quite literally hundreds of pounds. Instead of skill, tactics, or thought-out builds succeeding, it was simply about how much cash you pumped into the game. I made another character and got him to 70 too, but i soon faced the virtual wall once more so decided enough was enough and quit. My second and last experience was a couple of years on with Runes of Magic, another free-to-play game but this time with "realistic" graphics and focusing on a system where you can utilise two types of class on the same character. The Cash Shop didn't seem as prominent and things looked pretty decent at first, but a couple of weeks in and you realise it's just grinding after grinding. There were your generic extras to do like simple gathering quests and such, but it didn't have much else going for it. While FlyFF had a lot of grinding it also remained fun during the earlier/mid stages, where-as this bored me in a matter of days.
Another year or two on and we come to present day. I heard about Guild Wars 2 during my research for a new MMORPG and it looks brilliant, alas it won't be out until 2012 is near/has arrived so i need something to quench my thirst until then. Since i last properly looked there seems to be a huge increase in the number of these games being released, hence why i've made this topic today.
So what am i looking for? Being a fan of the FlyFF look, i quite like the cartoon/anime feel so i wouldn't be opposed to an MMORPG which had that style, however i am just as open to a realistic feel. Unlike FlyFF however, i would prefer if the Cash Shop didn't play a huge role in the game; i don't mind one being there as we all have to make money in some form, but it shouldn't be "needed" if you wish to do well (hope that makes sense). I would like to avoid a pay-monthly service but i don't mind if i have to purchase the game initially, i'm happy with a one-off payment MMORPG just as much as a free-to-play one. Lastly, i don't really mind if the game is quite new or not, as long as it has an active community and it won't die out in the next few weeks!
Any suggestions/personal experiences would be appreciated, thanks.
Another year or two on and we come to present day. I heard about Guild Wars 2 during my research for a new MMORPG and it looks brilliant, alas it won't be out until 2012 is near/has arrived so i need something to quench my thirst until then. Since i last properly looked there seems to be a huge increase in the number of these games being released, hence why i've made this topic today.
So what am i looking for? Being a fan of the FlyFF look, i quite like the cartoon/anime feel so i wouldn't be opposed to an MMORPG which had that style, however i am just as open to a realistic feel. Unlike FlyFF however, i would prefer if the Cash Shop didn't play a huge role in the game; i don't mind one being there as we all have to make money in some form, but it shouldn't be "needed" if you wish to do well (hope that makes sense). I would like to avoid a pay-monthly service but i don't mind if i have to purchase the game initially, i'm happy with a one-off payment MMORPG just as much as a free-to-play one. Lastly, i don't really mind if the game is quite new or not, as long as it has an active community and it won't die out in the next few weeks!

Any suggestions/personal experiences would be appreciated, thanks.
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