Lossless scaling - frame gen and FSR upscaling in any game

Soldato
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Couldn't find a thread for this so may aswell start one.

I've just bought this on steam and it's honestly a game changer. It is a program that allows you to use frame generation and upscaling with any game with any gpu.


I had been debating upgrading my system as I could not maintain 60fps in helldivers 2, it was dropping to the low 40's and feeling inconsistent. Using this app to enable frame generation I have locked the games fps at 37 which then gets doubled to 74(monitor is 75hz). It feels significantly smoother than before and I no longer feel the need to spend 600 on a new gpu or 300 on a new cpu. Although I guess this is indicative of the times and how techniques like this feel required due to the insane pricing of hardware and minimal performance uplift of the mid range models.
 
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Personally can't say I'm a big fan of frame generation without a base of 60-70 FPS native - though one place Lossless Scaling frame gen can work quite well if if playing older games which bug out if not played at a fixed 30 or 60 FPS, though at the lower frame rate target the latency is pretty hideous if playing on mouse and keyboard.
 
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Yea that was always my apprehension with frame generation besides image quality concerns. It may double the frame rate but latency stays the same.
In the use case I've found so far though having the locked frame rate while having that latency of 37fps provides a consistent frame timing/pacing which I think has a larger noticeable impact.
 
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Jensen is that you.

Heh, in fact the most powerful tool in this program is FSR.

Seems to offer using it and other scaling options in ways not normally available. Like being able to use it on a game that has no existing option.

I'm not desperate enough but it does have over 24k customers who are rating it pretty high.
 
It is pretty decent for stuff like handhelds especially if playing older games using controller input.
 
It's a good alternative if you absolutely can't use fsr or dlss fg. Where this one shines is you can run it on another GPU so the fps loss isn't as big and latency is substantially reduced too.

Dlss fg > Nvidia smooth motion > fsr fg > injected fsr fg > lossless scaling fg
 
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