LoTR Gollum system reqs out, prepare yourselves...

mrk

mrk

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So this seems to be a running theme now, massive GPU reqs but I bet good money that there will be optimisation issues at launch :/ Doesn't look too different to Hogwarts too.
 
Simple answer is the most likely one. Executives push release dates hard and any issues on "PC" are given the "you can patch it after release".

It's all business for them sadly.
 
Remember back mid last year when this was delayed?

The internet never forgets.

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Gollum and the consequences: The Hamburg-based game publisher Daedalic Entertainment is giving up its internal game development.

Daedalic Entertainment GmbH, based in Hamburg, will focus on publishing, i.e. licensing, marketing and distribution. The existing range includes, for example, Unrailed, Barotrauma, Inkulinati, Witch It and Shadow Tactics. For the current fiscal year alone, "eight promising releases" are in preparation.

At the same time, games will no longer be produced in the company's own development department at the Hamburg site in the future. In a statement distributed on Friday afternoon, which is available to GamesWirtschaft, there is talk of a "difficult turning point", which is also seen as "a new beginning in the long history of Daedalic Entertainment".

When asked, Daedalic confirmed that 25 of the more than 90 employees were affected. The management says: "We value every single member of our team very much, and it is important to us that the transition goes as smoothly as possible. Therefore, we will support our former employees in finding new opportunities within our network."

As part of the restructuring, work on another The Lord of the Rings game, which Daedalic Entertainment has been working on since mid-2022, will also be halted. The Ministry of Economic Affairs (BMWK) has pledged subsidies of more than €2 million for the project, which should be released at the end of 2024. Licensor: Middle-Earth Enterprises, a division of the Embracer Group. According to Daedalic, the BMWK has already been informed.

The Surviving Deponia project, announced in June, is being developed by the external studio AtomicTorch and is therefore not affected.

Since 2007, the team of founders Carsten Fichtelmann and Stephan Harms has received many awards for productions such as the Deponia series, Edna Breaks Out, The Whispered World and The Long Journey Home. Recently, however, Daedalic's own developments have not been under a good star: The 2017 novel adaptation The Pillars of the Earth flopped, as did the prematurely discontinued strategy game A Year of Rain. At the end of 2020, the two studio branches in North Rhine-Westphalia and Munich were dissolved.

After several postponements, the most elaborate and expensive Daedalic project to date was released for PC, PlayStation and Xbox in May 2023: The Lords of the Ring: Gollum based on the Tolkien fantasy saga. However, the content and technical condition did not meet either internal or external requirements. The studio felt compelled to issue a public apology.

Even though The Lord of the Rings: Gollum did not live up to expectations, they were "very grateful for the time and the instructive experience." Another patch is currently being worked on.

Since April 2022, Daedalic Entertainment has been owned by the French publisher Nacon, which paid €53 million for the Hamburg-based game developer.

So long, lol.
 
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