Mantle
14% improvement for me. Single 290 at stock. Can't test crossfire yet unfortunately.
[email protected]
1X 290 975/1250
1440P Ultra Preset+x4AA
14.1 Beta
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I'm working on another short benchmarking sequence that we can all follow in the test range. Its just to see how much a tank gun explosion causes fps to drop. I'll stick a video of it up on youtube shortly so we can have two different benchmark scenes to compare.
[email protected]
1x290 975/1250
1440P Ultra Preset + x4 AA
14.1 Beta
Mantle
MIN:41.5
AVG:59.3
DX11
MIN:36.1
AVG:55.5
What I like about mantel Is that i can run my cards at 800/1200 and get same performance from bf4 as I would at 1100/1400 on DX11!
Makes system run quieter and cooler.
Bargin
will bench this later
Just done the mantle run twice to check back the results (yep they are good) and they where within a 0.1 of each other on both runs, so happy its within error margin. Also re ran the DX11 numbers to get a good error margin.
This was done by restarting the level once it loaded to avoid the cut scene & then turning on the bench data right at the level start so no need to cut data out to allow for the load...then turning off once i got to the boat as per the video LtMatt put up, also double checked crossfire was working for both dx11 & mantle
Ultra preset 4xaa @1080p motion blur off FOV @90
i5 3570k @ 4.2 (h100i) water cooling
crossfire Tri-x 290's (stock 1000)
Mantle
Max 199
Avg 129.6
min 20.7
DX11
Max 122.4
Avg 66.2
Min 25.3
That's 95.7% improvement on the avg
[email protected] & Sapphire 290 Tri-X 1000/1300
DX11
MIN:25
MAX:98
AVG:65
Mantle
MIN:25
MAX:103
AVG:73
Forgot to add it, was at 1080p. Edited it in my post above
hi matt,
Crossfire was defo working had the AB overlay on for the DX run, however there was a problem with the sheet i was using before the app so the Avg for mantle was well off
Did a few re-runs with the app on mantle to take human error out, think i had a problem in my setup on the excel sheet,
in short the avg should have been about 76fps on mantle so about a 30% uplift for me vs DX so still happy with that,
I will try to get some screen shots done ASAP, however like a tool i hit restart lvl not checkpoint.
Dunno, maybe put the DX and Mantle scores together in a single post so it's easier to compare DX v Mantle.
How's everyone running these benchmarks? I usually use fraps but I am having issues with BF4 crashing every time I start the program.
Okay ... Let's all ignore that and love me when I return with some results.
Not sure about the crashing, but I read people stating elsewhere, that fraps doesn't work with Mantle.
I haven't tried it myself though ( I don't have BF4 or an AMD card ).
I was advised to disable IGP, worked like a charm.
is there a lazy mode for benching this lol?
How do you change difficulty level in BF4?
I'm either missing the option due to blatant thickness, or you have to start over???
If it's a start over scenario, then goddammit matt, send me your save(please).
Wow saying this is the 1st Mantle release the BF4 results look promising. If anything it'll hopefully get better.
i5 2500k @ 4.8
7970/7950 @ 1000/1400 on 14.1.
For both DX11 and Mantle I used all ultra preset settings but with msaa 2x, 1920x1080.
DX11
Min:11.0096
Maximum:108.225
Average:72.3482
Mantle
Min:3.33834
Maximum:156.006
Average:110.48
Check them minimums out!
I get to test my PC at the girlfriends this weekend, i3 7850. Im more excited to see what will happen with that, compared to my main PC!