Mass Effect 2 1.01 PC Patch Out Now

Soldato
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* Fixed video hitching and crashes related to single core machines.
* Single core users may experience short periods of black screen that may last up a few seconds between level loads, cinematic transitions or movies.
* In rare cases, some single core users may notice dialog lines in certain conversations may be delayed up to a few seconds.
* Fixed an issue where it appears ammunition can be picked up, but can't.
* Fixed an issue where all Codex entries were marked as 'viewed', even if the player chose not to view them.
* Fixed an issue where weapon icons are re-organized after downloadable content is used.
* Fixed an issue where pressing F9 after the mission completion screen reset Shepard to Level 1.
* Fixed an issue where remapping the right mouse button blocks camera control in the command HUD.
* Fixed an issue where remapping the 'use' command affects the decryption minigame.
* Fixed an issue where users were not prompted to restart when logging in to a different EA Online account.
* Fixed an issue where movies do not play in DLC.
* It is recommended that players reset their keyboard mapping to default values to ensure proper vehicle control.
* Added useful messaging during the ME1 save game import.
* Weapon icon for henchmen never changes from Collector Assault Rifle.
* Czech language - Issues with Czech localization (subtitles) were amended, all text was corrected and improved.
* Fixed an issue where the Mass Effect 2 launcher was being associated with files that have no extension.
* Fixed an issue where uninstalling the game under Windows Vista or Windows 7 might uninstall Mass Effect 1.

http://social.bioware.com/page/me2-patches

http://static.cdn.ea.com/bioware/u/f/eagames/bioware/masseffect2/patch/1.01/MassEffect2-1.01.exe
 
Its the Hammerhead in the DLC. Since the endless planet scouring in the Mako was hated by a lot of people.

Nothing particularly interesting, no crash fixes?
 
Hopefully that means that the planets are going to be bigger, was one of the few things i didnt like about 2 was the small planets and no Mako :(

Really? The lifeless and repetitive planetary exploration (I use "exploration" loosely, as everything of interest was already marked on your map when you landed) side-quests are perhaps the most boring things I've ever endured. Luckily the story and Citadel side-quests were good enough for me to overlook this problem, however.

I hope we don't get more of the same, quite literally.
 
I quite liked the mako once I got used to the oversteer, just hated the near vertical cliffs you had to climb to get to minerals or whatever :P
 
The whole scanning/probe thing is quite cool though tbh

It does get tedious quickly... on the bright side the amount of minerals you need isn't even close to how many minerals are available so you don't have to mine much.

Still, the odd side-quest with a vehicle shouldn't be too bad, just so long as they put some effort into the world...
 
the mako was great it was just the dull designed planets

The dull designed planets, the dull designed buildings on the dull designed planets, and the dull designed derelict ships in the dull designed systems.

I sometimes wonder why they bothered putting it all in. Kinda like a completionist's worst nightmare.

ESPECIALLY that $%£!! mission where you had to search all the space monkeys for the missing component. ARGH! Wiping them out gave you renegade points.
 
I didn't know there was no Mako in ME2 :(

I wasn't a huge fan of the planet exploration, but it was used well in some of the storyline missions. There was always a wonderful feeling of vulnerability when you had to get out :)
 
ESPECIALLY that $%£!! mission where you had to search all the space monkeys for the missing component. ARGH! Wiping them out gave you renegade points.

I accidentally ran one over on another planet and felt so guilty. :(

* Fixed an issue where pressing F9 after the mission completion screen reset Shepard to Level 1.

LOL.
 
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