***Max Payne 3***

Caporegime
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Official Website:
http://www.rockstargames.com/maxpayne3/


Release Dates:
Developed across Rockstar Games Studios Worldwide, Max Payne 3 standard and Special Editions will be available for the Xbox 360 and PlayStation3 on May 15, 2012 in North America and May 18, 2012 in Europe, with the PC version launching on May 29th, 2012 in North America and June 1st, 2012 in Europe.


Info:
For Max Payne, the tragedies that took his loved ones years ago are wounds that refuse to heal. No longer a cop, close to washed up and addicted to pain killers, Max takes a job in São Paulo, Brazil, protecting the family of wealthy real estate mogul Rodrigo Branco, in an effort to finally escape his troubled past. But as events spiral out of his control, Max Payne finds himself alone on the streets of an unfamiliar city, desperately searching for the truth and fighting for a way out.

Featuring cutting edge shooting mechanics for precision gunplay, advanced new Bullet Time® and Shootdodge™ effects, full integration of Natural Motion’s Euphoria Character Behavior system for lifelike movement and a dark and twisted story, Max Payne 3 is a seamless, highly detailed, cinematic experience from Rockstar Games.

In addition to an expansive single-player campaign, Max Payne 3 will also be the first entry in the series to introduce a thorough and engrossing multiplayer experience. In a unique twist, Max Payne 3 multiplayer delivers a compelling experience that dynamically alters maps and mode progression for all players in a match. Along with traditional multiplayer modes, Max Payne 3 will also include a deep reward and leveling system, persistent clans and multiple strategic load-out options.

Images:

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Videos:

1. Trailer 1

2. Trailer 2

3. Multiplayer

4. Targeting & Weapons

5. Creating A Cutting Edge Shooter

6. Visual Effects & Cinematics

7. The Shotguns of Max Payne 3

Achievement/Trophy List:

Feel the Payne - Story Complete [MEDIUM]
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Serious Payne - Story Complete [HARD]
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Maximum Payne - Story Complete [OLD SCHOOL]
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Payne In The Ass - Story Complete [HARDCORE]
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It's Fear That Gives Men Wings - 10 Bullet Time Kills In A Row
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You Could Hurt Somebody With That - Shoot 10 Airborne Grenades
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You Sure Know How To Pick A Place - Discover All Tourist Locations
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The Fear Of Losing It - Survive A Level Without Painkillers
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One Bullet At A Time - 300 Headshots
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You Play, You Pay, You ******* - 100 Kills With Melee
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With Practiced Bravado - 100 Kills During Shootdodge
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Past The Point Of No Return - Take 100 Painkillers
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A Few Hundred Bullets Back - Use Every Weapon In The Game
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Colder Than The Devil's Heart - Kill 30 Enemies In 2 Minutes
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Part I Complete - Complete Part I Of The Story
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Part II Complete - Complete Part II Of The Story
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Part III Complete - Complete Part III Of The Story
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Out The Window - Get 6 Kills While Diving Through The VIP Window [FREE AIM]
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The One Eyed Man Is King - Cover Passos With Perfect Aim
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That Old Familiar Feeling - Clear The Hallway Of Lasers
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Something Wicked This Way Comes - Get 7 Kills While Jumping From The Rickety Boat [FREE AIM]
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Amidst The Wreckage - Destroy All The Models In The Boardroom
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So Much For Being Subtle - Get 9 Kills While Being Pulled By A Chain [FREE AIM]
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The Shadows Rushed Me - Unlock And Complete New York Minute Hardcore
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The Only Choice Given - Get 8 Kills While Dangling From A Chain [FREE AIM]
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Along For The Ride - Trigger A Bullet Cam On The Zipline [FREE AIM]
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Sometimes You Get Lucky - Get A Headshot During The Rooftop Tremors
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It Was Chaos And Luck - Get 6 Kills While Riding The Push Cart [FREE AIM]
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The Road-Kill Behind Me - Total Everything On The Runway
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Trouble Had Come To Me - Clear Everyone On The Bus Ride
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All Of The Above - Finish All Grinds
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An Echo Of The Past - Find All Clues
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A License To Kill - Collect All Golden Guns
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A New York Minute - Finish In A New York Minute
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Full Monty - Complete One Of Each Game Mode Including All Gang Wars
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Payne Bringer - Kill 100 Other Players
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Max Payne Invitational - You Invited Someone To Play
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Man Of Many Weapons - Unlock All Weapons
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Man Of Many Faces - Unlock All Faction Characters
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Deathmatch Challenge - Winner In Any Deathmatch
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Grave Robber - Looted A Body
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The Gambler - Won A Wager
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Training Complete - Achieve Level Rank 50
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Dearest Of All My Friends - Kill Someone On Your Friends List

A few things that sound interesting:
  • Destructible cover/environments
  • No loading screens
  • Bullet time implementation in MP (see video 3)
  • Story/scenario based dynamic multiplayer modes
  • Multiplayer clans crossing over into other Rockstar games

I'm looking forward to it, I'll confess I haven't played the second game to completion, but the first game is one of my all time favourites. I remember when it first came out on PC the graphics were absolutely jaw dropping, unbelievable at the time. This looks like it's had a lot of care and thought, lots of detail and lots of attention to the little things that make the difference between a mediocre game and a special game. Love the naming of the trophies/achievements as well, a nice nod to the original Max Payne.

:)

Links:
http://uk.xbox360.ign.com/objects/143/14332802_articles.html
http://www.eurogamer.net/articles/2012-04-10-max-payne-3-achievement-trophy-list-made-public
http://www.rockstargames.com/maxpayne3/
http://www.youtube.com/user/RockstarGamesGB
 
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Caporegime
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I won't be getting the special edition either, I haven't found out what the special edition has which the standard edition won't have. I imagine it will probably be some sort of outfit similar to the pre-orders for Red Dead Redemption. It's awesome that the gangs can carry over into GTA V, really nice touch. The mutiplayer vids look like they've taken some gameplay enhancements from RDR and put them in this too which is good. Hopefully enough of us will buy it to start up a multiplayer gang, I think it looks awesome.
 
Caporegime
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The Multiplayer trailer does state that it is affected by line of sight but we'll only fully know how it works when more multiplayer vids come out. I think IGN had a multiplayer exclusive actually, I'll go and find it. :)

I hope this has the story unfolding in graphic novel format like in the original Max Payne. That was one of the things that made the game unique.
 
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Caporegime
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Im with you there mate, it was very well done in the first one and made the whole experience more gritty. Cant see them doing it with this one, may be more based on "stunning" FMV's :(

Why the sad face? I like RAGE I think it's a nice looking engine, regardless of what the PC Elitists think. From what I've seen there are elements of that graphic novel type art direction, mixed in with the live action cut scenes.
 
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Max Payne Mobile is out on iOS

I bet it controls absolutely horribly. I've watched some gameplay and it looks very awkward. Cool that they can get this running on a phone/tablet, but this is why touch screen gaming will never be a serious alternative for games that are more involving than swipe/touch.
 
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Oh thats fine then :), I was thinking they would go away from the graphic novel aspect of it altogether (which lets face it made the game stand out) and stick with the live action cut scenes.

As long as they keep a lot of the graphic novel aspects in there I'll be a happy camper :D

I'm not sure if they're doing full blown comic strips, but on the official website there are some glimpses of text on the screen as Max is narrating, similar to the first games, hopefully they keep some comic style in there as like you said that's what makes the game really stand out amongst the others in the genre.

Superbly compiled post KILLSWITCH.

Thank you! :)

I have top say, I've been looking forward to this for some time. The previous two games are the only games I've ever bought on release date and loved both of them.. I'm just hoping the 3rd won't disappointed.

I have never been disappointed with a Rockstar sequel. I know a lot of people were disappointed with GTA IV but it truly blew me away at the time. Yes the friend stuff can get a bit repetitive but show me a game of that scale which has absolutely no grinding in it. GTA III was lacking in features compared to VC and SA, and yes I can understand it when people say GTA IV doesn't have all that much to do after the main story has finished but I believe it is still a fantastic technical achievement and we'll be treated in GTA V to all manners of fun stuff after the main quest.

As for the Max Payne series, I don't think it will be a disappointment, especially if you've loved the other two, this looks like it's going to be a natural progression of those first two games, with some good gameplay enhancements thrown in to bring it up to date. The RAGE engine looks pretty good and now that Rockstar have had a few games, and plenty of time to get to grips with it I imagine we'll see something that both looks and runs great. Can't wait to finish the single player and get my teeth into the multiplayer with my fellow OcUKers. :)


this game looks sick, like games like this. Annoying the pc version comes out later though as usual :S will it be a total port to that fails? dunno whether its worth just buying ofr the 360 or not.

Again, I could use GTA as an example here, a lot of rigs struggled with IV, it was poorly optimised, or at least a lot of complains seemed to mention this. I'm hoping that Rockstar will have learned how to optimise that engine, as it won't be the same free roaming large scale game as the GTA series I imagine they can get it running and looking great. :)


Never played a Max Payne game but after watching the vids above, i pre-ordered it as it looks pretty good

Woo I made a sale! Maybe I can work for Rockstar. :D
 
Caporegime
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Played a bit of Max Payne 1 but got bored. Dont think it will be worth playing as I wont really know the story. I will be interested to hear how they do bullet time in MP though.
FF

HOW CAN YOU GET BORED OF MAX PAYNE?! :mad:

Out of interest, did you play it recently, or at the time when it was launched?
 
Caporegime
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Can't find anything more on the Bullet Time in multiplayer unfortunately. No doubt Rockstar will release another multiplayer trailer on the official site within the next week or two so hopefully we'll know more then. :)
 
Caporegime
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Hah yeah those stupid blood trails were so annoying. I think it was the second nightmare, where there are levels of the blood trails and you have to jump from one level to the other. When you jump it went all slow motion and sometimes you'd make the jump and other times you'd keep falling short. SOOOO infuriating.
 
Caporegime
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Are you asking if individual bullets will be entered into Bullet Time if they are fired by someone who is not in BT but is "seen" by people who are in BT? If so you'd have more luck typing an email to the developers because none of us will know the answer to that question. :)

The only thing I've understood from the information we've been given is that as soon as you see people in Bullet Time you'll enter it, and if they can see you then they will enter it too. No idea about any other variables because we haven't been given that in depth information.
 
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