not meta specific
but highlights some truths
Interesting Video. Never saw his channel before, must give some more of his videos a look.
He didn't mention one thing though. VR gaming doesn't exist in a bubble. Gaming, as a whole, has been decimated since Covid ended. Record number of layoffs and studio closures in the last 3 years. And since VR is such a niche, it doesn't have the player base built up to support any kind of downturn. So bad times effect VR even more.
The other thing he said about VR stores not targeting the right games at the right section of the market, aiming the premium games at those willing to pay and the f2p games at kids etc. I think the stores probably do that already. The problem in VR is that a headsets are bought by one person in a family and used by everyone. Generally speaking only enthusiasts and those with a bit of tech knowledge bother to setup multiple accounts. And even if people do bother to setup accounts it's usually for family members so they can access the games without paying for them. So how does the store know what games to recommend based on a few different people using the same headset?
To give you an example, my brother has a Quest 2 headset. The age range of the people mainly using it are 13 years old, 24 years old and 49 years old. With the 13 year old the biggest user. But they all use the one account. So when my brother goes into the Meta store he gets a lot of F2P game recommendations and a lot of Horizon stuff listed. To compare that with me. I am the only person who uses the headset and have only been horizon worlds a few times. I rarely play any of the F2p play stuff like Gorilla Tag. The last time I played Rec Room was with you guys ages ago. So my recommendations are a lot different. Very few F2p games or Horizon worlds. Outside of the "most Popular games" and "top Selling" lists, I rarely see any of that stuff.
Now consider my brother and Steam and consoles. They all have their own Steam accounts and separate accounts on the PS/Xbox. So they all get recommended different games based on what they play.
I do agree with him that all the stores could do a lot better curating games, in Meta's case, and pushing VR games, in Steam's case. For all these stores, the same thing applies, you really need to know the name of the game you are looking for.