Metro Place - 4A Games (Rumor)

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Deep Silver will have two "unannounced AAA games" to show us at #E3. EXCITE! Any guesses on the titles?

https://twitter.com/killyourfm/status/463736261966954496

A new metro website has opened with an announcement page for new game "in development". There is no useful info on it other than that. I assume the proper news will arrive at E3 this year.

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http://www.metroplace.ru/p/new-metro-from-4a.html
http://vk.com/thelastrefuge
 
4A Games Announce Plans to Open a New Studio in Malta

Celebrated Ukrainian studio 4A Games (creators of the multi-million selling Metro 2033 and Metro: Last Light) are planning to expand their AAA development capabilities by opening a new studio in Malta, making this their new headquarters. The existing studio will continue to operate in Kiev, Ukraine.
"By basing our new headquarters in Malta, a member state of the EU, 4A Games will be able to better compete on the international stage" said Dean Sharpe, who now joins the board of 4A Games as CEO and Head of Business Development. "Malta offers fantastic incentives for game development, and we are confident 4A Games will be able to attract the very best talent from Ukraine, Malta and beyond."
Key members of the Kiev office, including Creative Director and Co-Founder Andrew Prokhorov, and Chief Technical Officer Oles Shishkovstov, will relocate to Malta, and 4A Games will continue to recruit the very best talent in both Malta and Ukraine as their operations expand.
"This marks the start of a new chapter for 4A Games," said Andrew Prokhorov. "We are proud of our achievements as a young studio, and humbled by the response to our output so far. The team is looking forward to this new adventure."
4A Games are renowned for Metro 2033 and its sequel, Metro: Last Light, based on the novels by Dmitry Glukhovsky. The studio continues to work on un-announced titles within the Metro universe as well as further, un-announced projects, powered by their cutting edge proprietary tech, the 4A Engine.

http://www.4a-games.com/pressrelease_2014-05-12.html
 
http://www.exgsc.com/?p=1409

And finally, another development, about which almost nothing was heard - a new part of the Metro with screenwriter Glukhovsky on board and is radically different from its predecessors. Again, no details, one big "wow" from the few who were lucky enough to see the game with my own eyes.

http://itc.ua/articles/andrey-prohorov-pochemu-4a-games-pereezzhaet-na-maltu/

But first, a few words about the games 4A Games. At the moment the team is working on three projects.

The first of them - Metro Redux for PlayStation 4, Xbox One and PC is almost ready and will be released in the summer of 2014 amending and updating Metro 2033 and Metro: Last Light for next-generation consoles took almost 9 months and now both played excellent shooter with a gamepad.

The second project - a new shooter in the universe Metro, radically different from the previous parts of the series. Working on the script author of the novels "Metro" Dmitry Gluhovskij and action games ... Here we have to stop. NDA forbids us to give any details, but look at those episodes and technical pieces that we have seen in the office 4A Games, really impressive.

The third project is even more secret. This is a fantastic shooter about space with a very unusual design, structure and idea. Alien landscapes are fascinating - we do this have never seen. Alas, more information about the new game we can not provide.

And now let's get to the actual inquiries about Malta. What attracted 4A Games distant rocky island refuge of the Knights and the "unsinkable aircraft carrier" of the Second World War?
 
More Evidence that Metro: Last Light Developers Are Working On A New IP Set in Space. So a new IP and another Metro game, can't wait. I hope both aren't linear story driven games though :(

The second project – a new shooter in the universe Metro, radically different from the previous parts of the series . Working on the script author of the novels “Metro” Dmitry Gluhovskij and action games … Here we have to stop.NDA forbids us to give any details , but look at those episodes and technical pieces that we have seen in the office 4A Games, really impressive .

The third project is even more secret . This is a fantastic shooter about space with a very unusual design , structure and idea. Alien landscapes are fascinating – we do this have never seen . Alas , more information about the new game we can not provide .

http://www.onlysp.com/more-evidence...elopers-are-working-on-a-new-ip-set-in-space/
 
Looks like a Sci-Fi Game is in the works.

Holographic it may be, but our energetic approach is at the forefront of our hands on tease this week.
"Soon™" is often used but is more than apt today

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A bit more of the gritty mechanics this time, we know you are "gunning" for our heads with these teases. So here you go:

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So there have been a lot of discussions and thoughts on what we are doing. So I was told to give you guys a hand:

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Greetings to all our fans,

Last week we revealed the first of two major projects in development at 4A Games – ARKTIKA.1 is a AAA Virtual Reality shooter for Oculus Touch set in a new post-apocalyptic world. It’s a great project for the studio, as VR is a good match for our overall goal of making IMMERSIVE games!

It’s clear that some of you really like the look of ARKTIKA.1, and we’ll talk about that a bit more below – but we also see some of you were… maybe a bit disappointed. Perhaps you prefer traditional PC / console games, and maybe you were hoping we’d announce… something else!

So let me say again – ARKTIKA.1 is one of TWO projects in development right now. It’s not holding the other project up – with our new Malta studio we are a much bigger team, and it is better for us to have multiple projects, for our own independence and creativity. We’re not ready to talk about the other project just yet, but we think you’ll like it. So please be patient!

Back to ARKTIKA.1 – in short, we’re really happy about it; we love being a part of the first wave of large VR projects. This happiness might have deep roots within the experience of our team (the core of which is comprised of people from Ukraine) – we were rather late to enter the games industry and were always chasing after the leaders of that pack.

Now the others will have to chase us.

Why VR?

VR is very immersive. We pride ourselves on our ability to make immersive experiences so it makes sense.

We’ve always been creating immersive games, and I think we can be rightfully proud of our success in this pursuit. Oculus has allowed us to take the immersion to a whole new level, and it would have been a shame to miss such an opportunity.

VR will be the king in immersion until they figure out way to send information right into the brain via WiFi, and with every passing year VR will continue building that momentum.

The decision to start a VR project came rather spontaneously – we just tried it out, and that was it, the decision was made! We’re not much different in that regard from most of the people trying VR for the first time. The experience is, without doubt, eye-opening and we see the potential.

ARKTIKA.1 is a full-blown ААА title, and we are fully employing all of our accumulated experience to take advantage of all the new opportunities provided only by VR. ARKTIKA is not a port, the project was built for VR and the Touch platform from the ground up.

ARKTIKA.1 mixes the post-apocalyptic setting traditional for our team, with Sci-Fi, which is something new for us, and we hope that you like it. We ourselves like the way it’s coming out a lot.

Thank you for your support!

Andriy “Prof” Prokhorov

Creative Director, 4A Games

http://www.4a-games.com.mt/news/2016/10/13/community-letter

There's hope!!!
 
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