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Microsoft Adds DirectX 12 Feature-level 12_2, and Turing, Ampere and RDNA2 Support it

Caporegime
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New in DirectX 12 feature Level 12_2, a “feature level” is a name that is used to describe a bunch of graphics card capabilities. “Feature level” is a property of your graphics card.

Successive feature levels are supersets of functionality. For example, feature level 12_1 includes all the capabilities of feature level 12_0 plus some more things. And, of course, feature level 12_2 includes all the capabilities of the ones before it, plus some new things. Now it’s worth mentioning that the jump from 12_1 to 12_2 is huge. There are some big-ticket graphics features worth exposing in Direct3D 12, and important enough to be represented in a feature level. There’s a desire to streamline applications who wish to use them, and to make it easier to reason about support for those features on everyone’s gaming environments. Those big-ticket items are

  • DirectX raytracing
  • Mesh shaders
  • Variable rate shading
  • Sampler feedback
In addition, feature level 12_2 includes a grab-bag of other capabilities, listed out below. As time moves on and newer-feature-level graphics cards become more widely available, application developers’ lives are made easier since a cumbersome capability check can be removed in favor of simple reliance on presence of the new feature level.

All the things which comprise feature level 12_2 also exist in terms of capabilities and feature tiers queryable through CheckFeatureSupport. No hidden capabilities or anything like that.

https://www.guru3d.com/news_story/m...2_2and_turingampere_and_rdna2_support_it.html
 
Mine is 12_1

12_2

  • DirectX raytracing
  • Mesh shaders
  • Variable rate shading
  • Sampler feedback

Do i need a new ##### GPU now????? why can't my GPU do any of that?
 
Microsoft details DirectX Feature Level 12_2

Microsoft has provided a list of features to be supported by the latest iteration of DirectX 12 graphics API. The upgrade to a newer feature level is, as the company says, ‘huge’.

DirectX feature levels determine the capabilities of graphics devices. There are currently three levels for the latest DirectX 12 API, which was first introduced with Windows 10 operating system. The new feature-level directly corresponds to the DirectX 12 Ultimate announcement back from March (source).

The most important feature upgrade is certainly the Raytracing tier 1.1. This technology will be hardware accelerated by all next-generation graphics architecture (including NVIDIA Ampere, AMD RDNA2, and Intel Xe-HPG).

The feature-level enum 12_2 also introduces mesh shading, an intelligent GPU control of details and a tesselation for objects. Additionally VRS (variable-rate shading) tier 2 will be part of the 12_2 set. This technology dynamically adjusts shading rates for different parts of the scene, reducing the GPU workload where it is not needed the most.

NVIDIA Maxwell (GTX 900), Pascal (GTX 10), Turing (GTX 16), AMD RDNA (RX 5000), GCN 5 (Vega), and INTEL Gen 9, Gen 9.5 all support DirectX 12_1. The DirectX Feature Level 12_2 will be supported by NVIDIA Turing (RTX 20), Ampere (RTX 30), AMD RDNA2 (RX 6000), and INTEL Xe-HPG.

GPU Manufacturers have their own websites underlining the features of DirectX 12:

  • AMD (not updated since 2015), GPUOpen (updated for DirectX12 Ultimate)
  • NVIDIA (updated for DX12 Ultimate)
  • INTEL (not updated since 2015)

Annotation-2020-08-28-153421.png



Microsoft:

  • Feature level 12_2 is supported on NVIDIA GeForce RTX and NVIDIA Quadro RTX GPUs.
  • AMD’s upcoming RDNA 2 architecture based GPUs will include full feature level 12_2 support.
  • Intel’s roadmap includes discrete GPUs that will empower developers to take full advantage of Feature Level 12_2.
  • Microsoft is collaborating with Qualcomm to bring the benefits of DirectX feature level 12_2 to Snapdragon platforms.
The powerful new capabilities in feature level 12_2 represent exciting new possibilities for game and application developers.


https://videocardz.com/newz/amd-intel-and-nvidia-to-support-directx-feature-level-12_2
 
I take it this will be another Win 10 feature update?

Currently running 2004 on my gaming PC I think.
 
Just after ampere and big Navi release Microsoft will bring out dx 12_3 which won’t be supported until the gen after these ones coming out :D
 
Mine is 12_1

12_2

  • DirectX raytracing
  • Mesh shaders
  • Variable rate shading
  • Sampler feedback

Do i need a new ##### GPU now????? why can't my GPU do any of that?
Lol. Hahahaha.

Still scratching my head as to why you went 5700Xt so close to new cards coming out.
 
Mine is 12_1

12_2

  • DirectX raytracing
  • Mesh shaders
  • Variable rate shading
  • Sampler feedback

Do i need a new ##### GPU now????? why can't my GPU do any of that?
Hmm, I thought you knew that?
Most of us already knew this when buying. The rational is that by the time those "features" are incorporated in games it's going to make 2000 and 5000 series cards low end anyway where it's not relevant do to hardware constraints. So even if the 2000 series can perform those features making use of it won't give them a performance advantage do to Uarch limitations (when compared to the gpus that replace them). Those open world, rt games will surely bring these cards to their knees.

So, enjoy it while you can until you are ready to upgrade again.
 
Lol. Hahahaha.

Still scratching my head as to why you went 5700Xt so close to new cards coming out.


We have stopped asking ourselves why humbug makes the hardware purchase choices that he does... He is a smart guy and understands the hardware....

Then he goes and buys a 6 core. @pete910 i still don't understand that choice.

:D @humbug ^ can you please explain.
 
We have stopped asking ourselves why humbug makes the hardware purchase choices that he does... He is a smart guy and understands the hardware....

Then he goes and buys a 6 core. @pete910 i still don't understand that choice.

:D @humbug ^ can you please explain.
Lol :D

I can understand the 6 core choice and explain it, well kinda as he is on 1440p (I think) and I use 4K so don’t need to extra cores just yet myself. But can’t explain waiting for so long keeping a 1070 and the just as the new cards are about to come out buy a god damn 5700... Lol.
 
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