Microsoft cans FSX dev team

Well FSX was not anything special, it only became good once you shelled out for the addons. And since I have a bunch of addons for FS9 I just dont see the point in upgrading.

Maybe this will work out well for flight sims, they might get a different dev team to make FS11 who might acctually bring some new features rather then the same old low quality default airplanes and airports wrapped up in the promise of shiney graphics, which were about the only new thing to be added.

Or someone else will fill the gap left by MS Flightsims exit. And lets face it, they wont have to do much to beat the default MSF experience.

I think it just needs a fresh start and a nice new game engine.
 
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Flight Simulator 5 was good, but since then no real revolutionary progress. Would be nice to see what fresh blood can do.

(although fi loved the create your own plane in flight simulator 4)
 
I was particularly looking forward to MS Train Sim 2 which has also bitten the dust, despite being in development for two years already.

Haven't played FS2004 or FSX for a few months but there is a certain irony that when FSX was first released it was going to wait for the hardware to catch up to get the best results...guess that will happen by default now.

Doesn't look like the new post Gates order at M$ has much interest in gaming but without turning the thread political seems to be yet another example of what is becoming more prevalent - firms in no real financial trouble using the "global economy" or "recession" to axe a significant proportion of their workforce.

If no one is making anything to be sold, whether software or otherwise, how the hell do we drag the economy back from its current abyss?

Flight Sim has a 25 year legacy but other than some vague statement about "Live" (which if GTA IV is anything to go by is more to do with monitoring gameplay, in game advertising and extra DRM - in exchange for ding-dong waving who has the most points, wow) it doesn't seem M$ have a future for it.
 
A shame but to be honest Aces failed big time with FSX. The difference between FS9 and FSX was too little. Important factors like AI and the ATC system were all left untouched.

Not to mention the stance Aces took on multicore support for FSX, which was an afterthought?! To not fully take advantage of multicore CPUs was shocking with a program of this nature with such a long turn around time for the next version.

Keep thinking about those hyped artist impression shots of FSX with direct X 10. Ah christ Aces!

I can only hope that another company takes this on and steers it in to the right direction as it seems Aces lost its way somehow with FSX.
 
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