Finally got another vlog up, ended rambling a fair bit, blame the heat! I couldn't sit in my sweatbox study editing it for too long so it's nearly 30 minutes I'm afraid 
Been down to De Montfort Uni twice this week, once for the Games Tech grad show, and yesterday for the Games Art. Some good contacts, lad from Nottingham I'll probably get in to do some game design work if he's interested (I've refactored all the ship/weapon code so all the blueprints need redoing). Also a good concept artist I've exchanged a few messages with, will commission some concept explorations of the visual style.
Now learning Figma to help speed up creating socials content. I've gone public with the studio on LinkedIn now so want to keep that momentum up with posting for the forseeable. Nothing specific I'm aiming for, just visibility at this point, before I get to approaching investors/publishers.

Been down to De Montfort Uni twice this week, once for the Games Tech grad show, and yesterday for the Games Art. Some good contacts, lad from Nottingham I'll probably get in to do some game design work if he's interested (I've refactored all the ship/weapon code so all the blueprints need redoing). Also a good concept artist I've exchanged a few messages with, will commission some concept explorations of the visual style.
Now learning Figma to help speed up creating socials content. I've gone public with the studio on LinkedIn now so want to keep that momentum up with posting for the forseeable. Nothing specific I'm aiming for, just visibility at this point, before I get to approaching investors/publishers.