As we discussed in our Cryostasis PhysX Performance Preview article back in December, 2009 could finally be the year PhysX could begin to matter for PC gamers. With NVIDIA recently signing on game publishers EA, 2K Games, and THQ, plus PhysX being supported by the world’s number one and number two most popular gaming engines – Unreal Engine 3 and Gamebryo – the technology appears to finally be poised for liftoff.
Mirror’s Edge is the first 2009 title to support the technology. Mirror’s Edge also happens to be the first AAA title to support PhysX out-of-the-box: PhysX is an adjustable setting that can be toggled on and off from right within the game’s graphics menu, regardless if you have a GeForce GPU or not. Obviously if you don’t have GeForce 8 or better card installed, PhysX will run on your PCs CPU instead of the GPU. Or if you happen to have an AGEIA PhysX PPU card, you can run Mirror’s Edge on that as well.
http://www.firingsquad.com/hardware/mirrors_edge_physx_performance/
The PPU add in card does very well indeed & out does the NV260-216.
http://www.firingsquad.com/hardware/mirrors_edge_physx_performance/page6.asp
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