I've just read a couple of articles about how copyright and trademark law play quite a large part in the running of MMORPG's. I've never played any kind of MMORPG and I was reading up on Second Life and I was astonished that artifacts can be bought and sold in game for REAL money. Obviously this is going to throw up debate about who owns the 'intellectual property' and such. It also seems that Linden Labs don't seem to be too interested in the copyright (although they are acting fairly harshly on unautorised tradmarks it seems), leaving it more up to the users as to who owns what.
My question is why don't all games creaters just ship the game and forget about the copyright and leave it all up to the users? Surely this would save them a huge amount of time and effort, and probably and considerable amount of money?
My question is why don't all games creaters just ship the game and forget about the copyright and leave it all up to the users? Surely this would save them a huge amount of time and effort, and probably and considerable amount of money?