The non-linear aspect of Airborne and it's randomness looks interesting, at least they are bringing something new to the table
MOHA is underated, primarily let down by poor opening levels which put you off playing it through, Im glad I stuck at it as their are some levels in the latter part of the game that are as good if not better than anything in COD1 and COD2, unfortunatley most people who love COD1 and COD2 have never experienced these levels as the game went in the cupboard after map 3, they've missed out
Same story with BIA:RTH30 and BIA:EIB, I'm near the end of EIB and again, the last few maps are awesome, If you play on difficulty as a Rambo-esque you last 20 secs, If however you play it properly its very very rewarding
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