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.......... More Nvidia Slime killing PC gaming!

Well unless AMD/Intel have licensed Physx they should be thankful it runs on their CPU's at all, you don't see NVidia crying foul about Intel not letting their GPU's execute x86 code.
 
Well unless AMD/Intel have licensed Physx they should be thankful it runs on their CPU's at all, you don't see NVidia crying foul about Intel not letting their GPU's execute x86 code.

Begs the question, does all this licensing hurt the consumer?

Answer: yes.
xD
 
Way to go though angering two of if not the two biggest players in the pc market with yet another underhand tactic i mean who is actually making these decisions inside nvidia and can they not see the damage it is doing to their image and sales. I think nvidia need to have a long good think about the way they conduct business because there are smart ways to do it and dumb one's and i cannot help thinking they are picking the latter.
 
They are purposely taking load of the CPU to make it look like without a physx card you can expect low FPS, whilst in reality the CPU could do most of the effects easily, take Batman AA as an example, complete sham.
 
“If coded well, the CPU can tackle most of the physics situations presented to it. The emphasis we're seeing on GPU physics is an over-emphasis that comes from one company having GPU physics... promoting PhysX as if it's Gods answer to all physics problems, when actually it's more a solution in search of problems,” added Mr. Huddy.

AMD is working with a number of developers of physics processing technologies to enable its ATI Radeon graphics chips to make appropriate computations, but so far Nvidia PhysX remains rather popular for physics-intensive game titles.

So apparently GPU physics is unnecessary a solution that needs a problem (not true btw) - but AMD is going to waste time effort and resources (about time) on it any way?
 
Yeah I hardly noticed the Phsyx in Batman AA, wow his cape flaps around and a lot of see through drapes.... oh wait splinter cell had drapes and they weren't banging on about needing an nvidia card to power it....

Backwards doesn't half describe it.
 
Actually there were quite a few cool physics effects in Batman AA - tho as you got further into the game the less it was used :( none the less don't underestimate the potential for what GPU physics can do.
 
What AMD are doing is working with people to implement a OpenCL physics simulator so it'll work on all platforms. Doing things for the good of the industry and not just themselves.
 
Don't see why it bothers anyone tbh, just like when they disabled it when an ATi card was used as the main one for rendering, as everyone was slagging PhsyX off at the start, its just a gimmick, wont be used, load of crap, will be dead soon etc..., so come on, if thats the case, why you all give a **** about them gimping it to 1 core of a CPU or some crap.
 
hmm I dont get this forums??? so Nvidia own the right to something so they should give it to amd for free?

why dont amd just pay for licence rather than moaning all the time....

I bet if Nvidia said, o we want to copy a 5870 and all the tec on it and just rebranded it and sell for less as we have had no development costs people wouldnt be saying o thats ok.

and if ATI/AMD said no I bet you would get comments of will watch out AMD a big EU fine is coming your way as the product you made your not let people just copy and sell as own without paying you?
 
why dont amd just pay for licence rather than moaning all the time....


Because AMD claim that while Nvidia states publically that it will licence the technology to Ati, AMD claims that behind closed doors Nvidia has made it clear they won't make it a viable option for AMD.
 
Can I uninstall the physX drivers if I don't have any games which use it?

All this PhysX squabbling does seem pretty silly IMO...

Think you can - but theres no real reason to if your using an nVidia card they won't reduce performance elsewhere and not bloaty, etc.

Who cares about PhysX, it will be dead soon hopefully.

I kinda hope not personally... physx has always been a far gamer friendly physics implementation than most of the others - which were originally tasked for other useage i.e. movie effects or attempt to produce a more mathematically correct physics that don't always translate well into a game environment.
 
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