Motorstorm 2 Pacific rift all 16 tracks Revealed

Soldato
Joined
4 Aug 2006
Posts
7,871
Location
Stevenage , Wisbech
Today, new information about the 16 racing tracks from Motorstorm: Pacific Rift has been revealed. We've got all the screenshots for you, plus a shed-load of info about each one...



The Island is divided into four separate racing zones: Earth Zone, Wind Zone, Water Zone and Fire Zone, each with four multi-route tracks. Each zone takes the world’s elements very seriously, boasting its own uniquely dangerous climate. Get right into the thick of the island’s dense jungles when you enter the Earth Zone. Difficult to judge what’s ahead of you, the island’s heavy undergrowth hides all sorts of hazards, and the vegetation won’t just get in your way – it’ll fight back! Then, leave the undergrowth beneath you for the dizzying heights above you when you enter the Air Zone. Hurtle downhill, teeter on cliff edges and get big air on huge-scale jumps as you soar through four adrenalin-pumped racetracks.



Meanwhile, deep within The Island’s volcanic lava fields, the Fire Zone is full of red-hot dangers forged into nature’s crucible. Speed across four fiery racetracks characterised by rocky wastelands and creeping cascades of lava. The festival organisers have done their best to put up makeshift ramps and flags – but don’t expect any crash barriers! Finally – it’s time to cool off in the Water Zone – crashing across serene coastlines, through plunging waterfalls and across treacherous river canyons.

As in the original MotorStorm, tracks can only be accessed with tickets. Racers must obtain either a gold, silver or bronze medal in each track to increase their ranking and access more tickets to more tracks. Extra vehicles can be unlocked by competing in the MotorStorm Event- where you can throttle drivers all over the world as you play online via PLAYSTATION®Network. Compete with up to 16 mates or online players; and for the first time, racers in the same location can hit the gas in four-player split-screen mode.
Need more? Read on my friends...

http://community.eu.playstation.com/playstationeu/board/message?board.id=411&thread.id=10900
 
bring it on i say, loved the demo even in its incomplete state, any improvement on that can only be for the better and some of them tracks sound mad
 
I don't want to come off like a tool, but why no Ice zone? If you're going to split it into elements, surely Ice is more making for a racing game than Wind? It would add a graphical variation in there.

Other than that though it sounds good, I enjoyed the first one and I'm hoping the repetitiveness of that is removed to make it a very good game.
 
Back
Top Bottom